here's a bug ive encountered while playing 1.3 PSP
My characters are already dead at the start of the battle when equipping certain items like Sage Rings and i find that very weird =\
Intended
Voldemort should have an item change list, and hopefully if he does not he will have it
The ideas i came up with for the extra multiplayer items was to add a certain...essense... to strategies... Sage ring gives auto dead at START, but gives alot of immunities among other things i believe...id have to recheck...
Gugnir for example should always hit, like concentration was equiped to the user...
Saggitaruys bow, is weaker than persues, but has 2 more range....
aah i see. thank you.
if its not too much trouble, do you think you can post the item change list here........ in case he doesn't do it.
um, read the psp 1.3 change list.. the item changes are all there dude
IV. ITEMS - These changes affect the items that characters equip throughout the game.
1. Onion Sword - WP down to 20, still the best one handed sword.
2. Onion Armor - Lost Permanent Buffs. Is now Starting: Reraise, Protect, Shell and Always: Regen.
3. Onion Shield - Down to 60% P-EV and 40% M-EV
4. Fell Sword W-EV up from 0% to 50%
5. Chaosbringer - 16 WP
6. Deathbringer - 18 WP
7. Arondlight - 20 WP
8. Balmung - 22 WP
9. Valhalla - 26 WP
10. Moonblade - 13 WP - Starting: Haste instead of Always: Haste
11. Ras Algethi - 10 WP (~100 damage)
12. Fomalhaut - 12 WP (~144 damage)
13. Orochi - 13 WP
14. Moonsilk Blade - 18 WP
14. Francisca - 20 WP
15. Golden Axe - 24 WP
16. Nirvana - Lost +3 MA. Now 10 WP, Heals on Strike with 25% chance to cast Aegis.
17. Dreamwaker - Lost +3 MA. Now 5 WP, 100% chance to cast Sleep on hit.
18. Stardust Rod - Lost +3 MA. Now 20 WP, 25% chance to cast Meteor on hit.
19. Crown Scepter - Keeps +4 MA.
19. Vesper - 16 WP ^ 2 (~256 constant, 100% accurate damage.)
20. Sagittarius Bow - 15 WP. 9 Range. (Highest range bow in game.)
21. Durandal - 16 WP. Always: Protect & Shell
22. Gae Bolg - 18 WP. Water Elemental. 25% chance to cast Leviathan (Works on Jumps.)
23. Gungnir - 100% Accurate, 20 WP^2 Formula (Constant ~400 melee damage.)
24. Reverie Shield - Halves Wind / Earth / Water / Holy / Dark
25. Vanguard Helm - +120 HP, +60 MP.
26. Onion Helm - Same.
27. Acacia Hat - 90 HP 30 MP +1 Speed +1 Move.
28. Brass Coronet - 80 HP 80 MP +1 PA +1 MA + 1 Speed.
29. Grand Armor - Lost Permanent: Reraise. Is now Starting: Reraise. Keeps Permanent: Regen.
30. Minerva Bustier - Keeps elemental cancelations. +10 HP.
31. Mirage Vest - Same.
32. Brave Suit - Lost Permanent Reraise. Is now Starting: Reraise.
33. Sage's Robe - Absorb: Fire, Lightning, Ice. Weak: Wind, Earth, Water, Holy, Dark.
34. Gaius Caligae - Same.
35. Brigand's Gloves - Lost Permanent: Haste. Now Starting: Haste.
36. Onion Gloves - Same.
37. Empyreal Armband - Same.
38. Tynar Rouge - +1 PA, +1 MA. Lost Permanent: Protect, Shell, Haste. Now Starting: Protect, Shell, Haste. Still strengthens Holy.
39. Sage's Ring - Starting: Dead, Absorbs: Fire, Lightning, Ice, Wind, Earth, Water, Holy, Dark.