Hey guys,
Changing the effect area of holy results in it casting once for each person hit. However, dark holy doesn't do this and casts once for the effected area. Now, this makes sense based on how they were originally designed. Any way to change this? I wanted to turn holy into some sort of aoe sword skill but don't want to watch the animation 5-10 times in a row :)
It's probably hardcoded to the animation effects. I'm not sure if anyone ever delved into this part of the game code or tried anything with it.