Final Fantasy Hacktics

Modding => Help! => Topic started by: sniper_zero on April 15, 2012, 01:34:11 pm

Title: Shishi and bmps
Post by: sniper_zero on April 15, 2012, 01:34:11 pm
This is a noob question but if you're going to import .bmp's with shishi, what are the requirements that you should know? Every time I try to import a bmp image an error just keeps popping up. Do you have to convert that .bmp image into an .spr file first before you can use it for your mod? Or is a bmp image good enough to be imported?

Title: Re: Shishi and bmps
Post by: Taichii on April 15, 2012, 01:37:07 pm
the bmp image should be of 256 colors :)
Title: Re: Shishi and bmps
Post by: sniper_zero on April 15, 2012, 07:16:18 pm
Okay...then is it also okay if I import those bmps with the messed up portraits? Or does the portrait also need to be in its proper colors?

Edit: Actually, I checked the bmps. They're 256 colors so why am I still receiving errors when I try to import them?
Title: Re: Shishi and bmps
Post by: Durbs on April 16, 2012, 10:52:58 pm
The port needs to have the odd colors in order to work properly, yes.

As for your error... which sprite over which slot are you trying to do? The bmps may also be in an improper size (which I do not know offhand), or perhaps the bmp itself is getting corrupted somehow. What does the error say?