Final Fantasy Hacktics

Modding => Help! => Topic started by: Rfh on January 17, 2012, 07:31:00 pm

Title: Units start with 0 MP
Post by: Rfh on January 17, 2012, 07:31:00 pm
I've dream this since I started to hack FFT:  Is there a way to make all units start with 0 MP?
Title: Re: Units start with 0 PM
Post by: Pride on January 17, 2012, 07:33:09 pm
0 PM?

MP?

And by start you mean at the start of a battle not units begin with 0 MP when they join?
Title: Re: Units start with 0 PM
Post by: formerdeathcorps on January 17, 2012, 07:36:40 pm
It's MP in English, but if you want to change this,

SCUS_942_21
0x4D102
80
Title: Re: Units start with 0 PM
Post by: Rfh on January 17, 2012, 07:57:18 pm
Just only one more thing, that the units recover 1/10 PM each turn or the blank status recover 1/10 PM each turn.
Title: Re: Units start with 0 PM
Post by: Pickle Girl Fanboy on January 17, 2012, 08:33:06 pm
AFAIK: they're working on it.
Title: Re: Units start with 0 PM
Post by: formerdeathcorps on January 17, 2012, 08:34:15 pm
No.  It already exists.  Use Pride's Wall ASM and modify Wall to the status you want to reference.
Title: Re: Units start with 0 PM
Post by: Rfh on January 18, 2012, 07:53:43 am
I use in my mod the wall status in some enemies. Could be for the blank status, please?
If someone manages to recover 10 PM each turn, much better
This is the last ASM I'll ask in a while, I will not trouble you more. I'll try to learn ASM hacking.
Thanks in advance