Final Fantasy Hacktics

Modding => Help! => Topic started by: Argy on December 31, 2011, 03:30:43 pm

Title: 100% Knockback
Post by: Argy on December 31, 2011, 03:30:43 pm
Hello,

Just wondering if anybody can help, how do I give a skill a 100% knockback?

Cheers Argy
Title: Re: 100% Knockback
Post by: Eternal on January 02, 2012, 01:45:22 am
There's an ASM for it in orgASM, but I'm not sure if it's fully functional.
Title: Re: 100% Knockback
Post by: formerdeathcorps on January 02, 2012, 02:03:58 am
Quote from: Eternal248 on January 02, 2012, 01:45:22 am
There's an ASM for it in orgASM, but I'm not sure if it's fully functional.


All it does is change a byte.  Of course it works, though you should know that knockback does not work if the terrain type behind a unit is different than the one he is currently standing on or of higher elevation.
Title: Re: 100% Knockback
Post by: Argy on January 02, 2012, 02:07:27 am
Brilliant work guys!! Found it in orgASM last night. Much appreciated!!
Title: Re: 100% Knockback
Post by: Pickle Girl Fanboy on January 02, 2012, 12:55:48 pm
Quote from: formerdeathcorps on January 02, 2012, 02:03:58 am
All it does is change a byte.  Of course it works, though you should know that knockback does not work if the terrain type behind a unit is different than the one he is currently standing on or of higher elevation.

I think I remember knocking someone back from a 1h to a 1.5h, but it was on an incline.  And that's definitely a bug, not being able to knock someone back onto a different terrain type, though maybe they did that because it's the only way to prevent someone from being knocked off the map.  What it should really check for, instead of different terrain type, is if the terrain behind a unit is impassable or is beyond the area of the map.  Also, the different terrain thing could be something they did to prevent people from getting knockbacked into water, since it might have screwed up the animation or something.