Final Fantasy Hacktics

Modding => PSX FFT Hacking => Topic started by: Kokojo on May 24, 2011, 05:43:38 pm

Title: Probably simple : How to red-ify a skill when oom?
Post by: Kokojo on May 24, 2011, 05:43:38 pm
Yup. How do I do things like this ?

I don't even know.

Thanks in advance.
Title: Re: Probably simple : How to red-ify a skill when oom?
Post by: Pickle Girl Fanboy on May 24, 2011, 05:48:20 pm
Never noticed this before.  What does red signify?
Title: Re: Probably simple : How to red-ify a skill when oom?
Post by: Pride on May 24, 2011, 05:52:44 pm
@PGF

The red means the skill is unusable due to mp restrictions

@ Koko

I believe those skills are not red because they are instant while Tactics is instant.
Title: Re: Probably simple : How to red-ify a skill when oom?
Post by: RedWorld on May 24, 2011, 05:57:31 pm
Hmm... Have you tried this on FFTacText?

{Color08}(Put move name here){Color00}

(*is looking at it via 12: Help menu. doesn't even know if the Color00 thing should really be there or not*)

Hmm... Now that I read Pride's summary, I see what he means now. xD But if you wanna try what I suggested, go right ahead~ <3
Title: Re: Probably simple : How to red-ify a skill when oom?
Post by: Kokojo on May 24, 2011, 06:03:34 pm
Red signifies that the spell can't be casted because of a lack of mana. However... I have this problem with a lot of skills.
Title: Re: Probably simple : How to red-ify a skill when oom?
Post by: formerdeathcorps on May 24, 2011, 06:27:28 pm
Quote from: Kokojo on May 24, 2011, 06:03:34 pm
Red signifies that the spell can't be casted because of a lack of mana. However... I have this problem with a lot of skills.


A spell, by FFT's definition, requires a CT > 1.  Hence, it will not be red if the spell is instant.  As for how, it's in the graphics section of BATTLE.BIN (0xC9000-D9000), but I haven't investigated such areas yet.
Title: Re: Probably simple : How to red-ify a skill when oom?
Post by: Pickle Girl Fanboy on May 24, 2011, 06:43:35 pm
Don't you mean CT = or > 1?  And that's kind of lame, it should be one of the magical flags that determines if it's a spell.
Title: Re: Probably simple : How to red-ify a skill when oom?
Post by: Kokojo on May 25, 2011, 02:00:19 pm
Lame-o! Any way a awesome asm hacker could find out how to hack it so that if Mana < Needed mana, it displays red whatever the Mp cost?

I wish this is fixed!!!!1!!
Title: Re: Probably simple : How to red-ify a skill when oom?
Post by: Pickle Girl Fanboy on May 25, 2011, 06:52:28 pm
It probably will be, once FDC is done.