Modding => Help! => Topic started by: Lakius on April 28, 2011, 05:42:29 pm
Title: Elmdor, and other special without formation sprite.
Post by: Lakius on April 28, 2011, 05:42:29 pm
Hi, i have a newbie question, i've searched in the forum but found no concret results, I have added Elmdor, Vormav, Kletian, Gafgarion and Celia to my party, and only Gafgarion have his own sprite in the formation and battle preparation screens, the others uses ramza sprites. Okay, i just want to know, how i assign a sprite to the special characters, something like... kletian using kletian sprites in the formation. I know. there's no sprite for these characters in the formation screen, but there is a method to link sprites and make then display the right sprites in the formation? If there is a method, please, someone make a guideline for me, i don't know what to do in this case =x
Title: Re: Elmdor, and other special without formation sprite.
Post by: Mando on April 28, 2011, 09:17:50 pm
Its the eventchrs in the unit.bin and wldface.bin that has the portraits and the unit themselves.
Odds are you will have to replace some of the other portraits/units in the unit.bin and wldface.bin
Its not too complicated and no one can really make a "guide" outside the one thats already out there... it just depends on what you are doing cause what the guide may have you add/change may not be what you want.
Title: Re: Elmdor, and other special without formation sprite.
Post by: MagiusRerecros on April 28, 2011, 10:59:15 pm
As I recall, doing something like that involves not only replacing already-existing units and portraits in unit.bin and wldface.bin, but it also involves some hex editing to get the sprites of the characters you added to tie themselves properly into the specific images in unit/wldface.bin. Modifying some pointers, if you will.
Title: Re: Elmdor, and other special without formation sprite.
Post by: Mando on April 29, 2011, 12:38:54 pm
Not if you move around the shishi/accordingly.They go in "order" to the shishi
Title: Re: Elmdor, and other special without formation sprite.
Post by: pokeytax on April 29, 2011, 06:00:44 pm
To get the sprite working, you need to edit this table:
Special Unit Formation Location Assignment WORLD.BIN 0xADE34
Notes: - Order matches Job order in FFTPatcher - Reads details from Formation Screen Sprite Details 0x0ADA44 - 0x0ADE33 - Does not affect palette - Values match WLDFACE.BIN - In Job Wheel selection correct palette is used (reason unknown) - Does not affect anything in Battle Preparation - Does not affect Portrait - Presumably ends when reaching the generic jobs
Elmdor's entry, for instance, is base job 1B, between Malak and Teta.
Then you should be able to use FFTEVGRP, available in Downloads > Miscellaneous from the main page, to edit the sprites themselves. There are a few unused sprites (e.g. 08) which can be overwritten.
Pre-battle is still wrong, probably, but that's life.