Final Fantasy Hacktics

Modding => Help! => Topic started by: pokeytax on April 15, 2011, 08:18:59 pm

Title: ISO expansion/cramming in more sprites
Post by: pokeytax on April 15, 2011, 08:18:59 pm
I am working on a hack that doubles the job wheel to 40 slots. How do I fit in 40 more sprites (20 male, 20 female)? I have some experience hacking but spriting is not something I've touched much to date.

It's a given that I'll have to rewrite multiple loading routines and that the sprites will not fit neatly after the current generic sprites; I just want to know if it's possible to get more space or if I need to start thinking palette swaps.

As near as I can tell it's UNIT.BIN that's the biggest problem (BATTLE.BIN has already been expanded, WLDFACE.BIN has room).
Title: Re: ISO expansion/cramming in more sprites
Post by: Tea on April 17, 2011, 05:42:49 pm
there is an iso expansion patch on the homepage, with room for many more sprites then you'll ever need. That might be what you are looking for.
Title: Re: ISO expansion/cramming in more sprites
Post by: Zozma on April 21, 2011, 04:53:05 pm
you're gonna have a problem fitting that many generics types into the menu sprites tho... you probably would have to overwrite all the monster sprites for the menu for that...