Final Fantasy Hacktics

Modding => Help! => Topic started by: Ash on March 20, 2011, 08:22:34 am

Title: If you change a unique character from a type 1 to a type 2 sprite-
Post by: Ash on March 20, 2011, 08:22:34 am
If you change a unique character from a type 1 to a type 2 sprite using Shishi, lets say it's Ramza, will his poses in non-battle scenes take into account the new arm positions, or does the scene call the arm tiles directly?  Causing everything(well, just his arms I suppose) to look crazy?

It would save me a certain amount of annoyance if I didn't have to worry about it.
Thanks for any Feedback.
Title: Re: If you change a unique character from a type 1 to a type 2 sprite-
Post by: heiir on March 29, 2011, 08:42:32 am
It's best to keep the custom sprite or unique sprite at the specific Type, otherwise it can mess up sequencing in-game.
Title: Re: If you change a unique character from a type 1 to a type 2 sprite-
Post by: Zozma on April 21, 2011, 05:06:02 pm
event scenes often use a mixture of both the normal frame animations and special animations. so yes at some points it will look jacked up and not have taken into account the sprite type change.