If you change a unique character from a type 1 to a type 2 sprite using Shishi, lets say it's Ramza, will his poses in non-battle scenes take into account the new arm positions, or does the scene call the arm tiles directly? Causing everything(well, just his arms I suppose) to look crazy?
It would save me a certain amount of annoyance if I didn't have to worry about it.
Thanks for any Feedback.
It's best to keep the custom sprite or unique sprite at the specific Type, otherwise it can mess up sequencing in-game.
event scenes often use a mixture of both the normal frame animations and special animations. so yes at some points it will look jacked up and not have taken into account the sprite type change.