Final Fantasy Hacktics

General => The Lounge => Topic started by: Eternal on March 07, 2011, 02:23:11 pm

Title: Squeenix's Dark Atmosphere
Post by: Eternal on March 07, 2011, 02:23:11 pm
After reading the below article, I do not want to work for Squeenix anymore.

http://kotaku.com/#!5778294/is-making-final-fantasy-a-nightmare (http://kotaku.com/#!5778294/is-making-final-fantasy-a-nightmare)
Title: Re: Squeenix's Dark Atmosphere
Post by: Pickle Girl Fanboy on March 07, 2011, 03:01:24 pm
QuoteSince Final Fantasy XIII was released, the game's director Motomu Toriyama and producer Yoshinori Kitase are still at Square Enix, as well as the game's art director and background graphics director. However, a chunk of the team apparently left after the game's release: battle planning director Toshihiro Tsuchida (who directed 1995's Front Mission for Square), background technical director Takashi Ohkuma (who quit Square Enix and moved to an island in Okinawa to blog about sunsets), composer Masashi Hamauzu (who had been with the studio since 1996), character art designer Nao Ikeda (who started designing characters for The Legend of Mana), among others.

Holy fuck.  And Masashi is gone?  NOOOOO!  DO NOT WANT.
Title: Re: Squeenix's Dark Atmosphere
Post by: Eternal on March 07, 2011, 03:05:55 pm
Honestly, I'd never heard the name before that article. But it seems like what's left of the dream team is leaving. I really hope Mistwalker pumps out something again soon...
Title: Re: Squeenix's Dark Atmosphere
Post by: despa on March 07, 2011, 04:12:29 pm
In ways, making any game is a nightmare.  There are a lot of problems that are getting worse faster than our solutions are getting better.  http://queue.acm.org/detail.cfm?id=971590 is a really good read about why games are harder to make now than they were before.

It's a real shame that Squeenix employees felt the need to end their own life rather than quit and find another job.  :\