Final Fantasy Hacktics

Modding => Help! => Topic started by: Zetaro on February 10, 2011, 10:36:25 pm

Title: How To Fix Portraits in GraphicsGale
Post by: Zetaro on February 10, 2011, 10:36:25 pm
alright i have tried the tutorial, but right after i crop the picture nothing happens its still the same. i have tried to switch out the palette and it just makes it worse. can someone shed some light on why its not working for me?
Title: Re: How To Fix Portraits in GraphicsGale
Post by: Celdia on February 13, 2011, 12:44:46 pm
Can you clarify a bit? We might be able to help you better then.

Are you trying to replace the portrait to insert a custom sprite or are you trying to edit a pre-existing portrait until something new? Your use of the word 'fix' in the thread topic is rather vague.

Which tutorial? What step are you on in the tutorial?
Title: Re: How To Fix Portraits in GraphicsGale
Post by: Cheetah on February 13, 2011, 01:08:56 pm
Well Graphics Gale is the correct program. Getting portraits to work correctly is all about placing stuff in the palettes correctly. If you have your color mode correct then the palette for the sprite should show up as a whole bunch of rows of 16 colors. The sprite gets 16(including black) colors and the portrait get's 16 colors. The first 8 rows are for the 8 differen't sprite palettes, and the follow 8 rows are for the portrait. I usually start with a sprite and then paste in the portrait from another window and then copy and paste the palette in.
Title: Re: How To Fix Portraits in GraphicsGale
Post by: Zetaro on February 14, 2011, 11:18:22 am
thats what i did but the portrait does not change at all for some reason. it is 16 i kmow it is, but every time i put the palettes either nothing happens or the portaits colors dont match. The tutorial in documetations. step 5 is where im stuck.
Title: Re: How To Fix Portraits in GraphicsGale
Post by: Cheetah on February 14, 2011, 11:24:48 am
Which tutorial are you referring too?

It wont look correct in GraphicsGale, but it will look correct in ShiShi.
Title: Re: How To Fix Portraits in GraphicsGale
Post by: Zetaro on February 14, 2011, 11:27:38 am
like i said its in documentation, the name of the topic is the name of the tutuorial.
Title: Re: How To Fix Portraits in GraphicsGale
Post by: Cheetah on February 14, 2011, 11:31:26 am
There's a tutorial in the documents for the program? Sorry I'm confused.

A screen shot of what is happening and what your palette looks like would be helpful. Or just post the two files you are trying to combine.
Title: Re: How To Fix Portraits in GraphicsGale
Post by: Zetaro on February 14, 2011, 11:34:39 am
lolz no the tutorial is on this site.
see: http://ffhacktics.com/tutorials.php
Title: Re: How To Fix Portraits in GraphicsGale
Post by: Cheetah on February 14, 2011, 11:43:37 am
So I think what you are saying is that with your completed sprite the portrait is still using the same colors as the sprite and not it's own palette.

Honestly I don't know what the point of Mav's tutorial is, because it doesn't matter. As long as you have your palette correct it will work fine in ShiShi and in game.

Plus I don't think you are doing anything wrong in step 5, I think it will look exactly the same.
Title: Re: How To Fix Portraits in GraphicsGale
Post by: Zetaro on February 14, 2011, 11:50:53 am
well i supose your right...its just i did it before i just cant remember how...i guess i have to redownload GIMP and see if i used it to do it. (GIMP was the only way that i was able to change formation screen character and world face anyway.)
Title: Re: How To Fix Portraits in GraphicsGale
Post by: Celdia on February 14, 2011, 02:23:59 pm
I think Mav's tutorial is out of date or something. It doesn't seem to have any bearing on anything at all and Shishi already pulls the right palette for the portraits and applies them on screen when viewing the battle sprites. If the plan is to get a picture with a portrait that looks like it does in-game, just import the sprite in Shishi and take a screenshot. It won't be a proper sprite sheet but then if you change the portrait to look normal on there that wouldn't be a sprite sheet anyways.
Title: Re: How To Fix Portraits in GraphicsGale
Post by: Zetaro on February 14, 2011, 06:32:17 pm
yeah your right, but what if i wanted to edit the portrait. Shouldn't i make it normal?
Title: Re: How To Fix Portraits in GraphicsGale
Post by: Cheetah on February 14, 2011, 06:34:51 pm
Always edit the portrait separately anyways. It's sideways and crap anyways.
Title: Re: How To Fix Portraits in GraphicsGale
Post by: Zetaro on February 14, 2011, 06:53:00 pm
lolz kayz