Final Fantasy Hacktics

Modding => Help! => Topic started by: fluke84 on February 10, 2011, 11:33:08 am

Title: attack.out & event editing help
Post by: fluke84 on February 10, 2011, 11:33:08 am
I'm hoping someone can help me understand the flow of editing these two side by side(attack.out & events to match). I want to have an opening scene, followed by a series of battles with the chance to save between. I also need to know if I'd be able to "restart" the chain from the last map.

I'm hoping to keep the scenes as simple as possible so I can get the basics down. Would it be possible to go back after and modify them? I have a metric ton of questions so if anyone is willing to deal with that and help me please let me know.
Title: Re: attack.out & event editing help
Post by: RavenOfRazgriz on February 10, 2011, 05:23:26 pm
I'll make a Tutorial that should tell you how to do this by tonight, fluke.  It's been on my to-do list for a while because a lot of the current Event and Attack tutorials currently are rather subpar for someone who doesn't already know what they're looking at somewhat.
Title: Re: attack.out & event editing help
Post by: fluke84 on February 10, 2011, 09:16:20 pm
thanks for the help raven. Also now that I've found where the tutorial board is hidden I also have kokojo's tutorial on basic event editing. I'm gonna try out some of the stuff now and see how it goes. I already went through the process of trying to list every single event, battle, formation screen and save point in my patch. I assume knowing the flow beforehand really helps when it gets down to editing it all.

I guess I really need to know the limitations too, does each event have a certain amount of text allowed? Max number of lines of commands? I don't intend to make anything nearly that complicated but it's good to know the limitations in case.