Zodiac gave an interesting idea. Instead of limiting everything to 2, limit everything to 1.
In other words, no 2 units can have the same ability or item. This is possible due to the job unlock system we are using, and the fact that a lot more items are viable. Personally, I am on the fence about this. On one hand, it forces the player to make unique units instead of copy/pasting (like my teams for example) but on the other hand, it feels too restrictive.
This is just a thread to discuss this change. Nothing will happen (yet) whether you agree or not.
Why not just have this as an optional ruleset? It's pretty simple.
Quote from: "Zaen"Why not just have this as an optional ruleset? It's pretty simple.