not a 16 color bitmap and bitmap wrong resolution HELP ME
use gimp to save the image's color palette to INDEXED 16 colors
Also, you may have to use GraphicsGale to set the image to 4bpp.
Quote from: "MagiusRerecros"Also, you may have to use GraphicsGale to set the image to 4bpp.
How? FFTEVGRP is saying its an invalid RIFF palette when I try to import it for UNIT.BIN.
Hey Kenshin welcome back! Hmm, this is a trouble spot. I recall having trouble with this as well... I forget what I did, if anything to fix it. I suggest to set it at 4 bpp and index it at 16 Colors (wow, way to copy what exactly the others above me said, hehe.)
How do you set it and index it at 16 colors? I exported the BMP from shishi and opened in graphics gale and save the palette. I can't find any palette options in GG.
I don't think it's strictly a "palette" option. If memory serves right click "new" and that should bring up all of that which we mentioned... I think. Its been a long time.
For indexing the amount of colors, you have to make sure that you don't have any part of your image selected, then you go to "All Frames"->"Color Depth", and then you set it to the depth that you need. For sprite bmps, this is 8bpp. For FFTEVGRP bmps (both unit.bin and wrldface.bin), this is 4bpp.
Hey it worked! I don't remember having this much trouble before but thanks! I couldn't find the color depth option. Now I all got left to figure out is the event decompiler/compiler.