Final Fantasy Hacktics

General => Archives => Ivalice Arena => Topic started by: R999 on June 19, 2010, 09:32:39 pm

Title: [Sprite] Generic Shooter_M WIP
Post by: R999 on June 19, 2010, 09:32:39 pm
Latest:

(http://img651.imageshack.us/img651/5517/protoshootermprotor6.png)


Old:
Hair Proto R2:
(http://img337.imageshack.us/img337/6977/screenshot20100622at223.png)(http://img408.imageshack.us/img408/3638/screenshot20100622at253.png)(http://img205.imageshack.us/img205/8679/screenshot20100622at304.png)


This is my second prototype for Shooter_M R2,

(http://img101.imageshack.us/img101/3933/protoshootermr2.png)


Previous prototype Shooter_M R1:

(http://img37.imageshack.us/img37/7630/screenshot20100619at245.png)

Both versions are highly colorable.


Kage's prototype:

(http://img822.imageshack.us/img822/2651/hvszux.png)

Concept Art / Inspirations (much thanks to Kage's friend for drawing the first one:

(http://img375.imageshack.us/img375/8233/conceptshootersylw.jpg) (Thanks!)
(http://img85.imageshack.us/img85/6242/concept101bysandara.jpg)
(http://img690.imageshack.us/img690/4827/conceptjeans.jpg)
(http://www.ffcompendium.com/chara/8-irvine-c.jpg)
(http://www.renders-graphiques.fr/image/upload/moyen/render_mello_1.png)



Incase Kage wants to continue the sprite, here I have attached all of my working files below



Hair
Will be working on a custom hair for him. But that's low priority at this point.

Arms
I should be able to finish it really fast if we aren't doing the whites on his arms. What do you guys think?

Trenchcoat
It's doable and it's not hard. Pretty easy edit. Depends what you guys prefer? It's nice to have for consistency across the genders.

Female Comparison
Female sprite needs to be recolored, and she is highly colorable.

(http://img37.imageshack.us/img37/8293/screenshot20100619at643.png)

(http://img155.imageshack.us/img155/9199/screenshot20100613at117.png)
(http://img.slidetoplay.com/20090826/Zenonia2Ecne.jpg)
Title: Re: [Sprite] Shooter_M WIP
Post by: Zozma on June 19, 2010, 11:32:06 pm
including the cape in "previous" prototype would further distinguish him more from the template he came from (balthier) but both look nice...
Title: Re: [Sprite] Shooter_M WIP
Post by: R999 on June 20, 2010, 12:57:40 am
The first thing I did to Balthier's base was changing it so that it becomes "colorable". Just some playing around,

(http://img88.imageshack.us/img88/1025/protoshootermr3.png)

(ignore the first 2 views)

The shading on the cloak of the trench coat is tricky. This one needs some clean up but is doable.
Title: Re: [Sprite] Shooter_M WIP
Post by: Kagebunji on June 20, 2010, 07:07:13 am
Shading is better, overall looks good. Just the hair as you said. Why you created another topic for this when we already have a topic about sprites? This only trashes the forum.
Title: Re: [Sprite] Shooter_M WIP
Post by: Zozma on June 20, 2010, 03:55:17 pm
looking good
Title: Re: [Sprite] Shooter_M WIP
Post by: R999 on June 20, 2010, 03:59:41 pm
Quote from: "Kagebunji"Why you created another topic for this when we already have a topic about sprites? This only trashes the forum.

@Kage: I am not a fan of looking at mega threads that are 50 pages long. This is a WIP thread for us to keep track of notes, mostly for offline communication. WIP threads should be locked up and trashed when the sprites are completed. Make sense?
Title: Re: [Sprite] Shooter_M WIP
Post by: Kagebunji on June 20, 2010, 04:39:38 pm
No, doesn't makes sense, cause I would update the topic with finished sprites, look at Mercenaries sprite topic to see how it worked, it has around 60 pages, but every sprite is on first page, in one post. This makes sense.
Title: Re: [Sprite] Shooter_M WIP
Post by: R999 on June 20, 2010, 05:31:27 pm
That's exactly what I don't want to happen, Kage. Say, if I wanted to search for a Shooter concept art somewhere, I would then have to dig through 50 pages?[/i] This thread will die as the sprite gets completed (which probably won't be long). Just link to this thread from the main spriting topic. We'll have a WIP thread for each sprite. They'll die down as we move on.
Title: Re: [Sprite] Shooter_M WIP
Post by: Zozma on June 20, 2010, 08:14:11 pm
heres what i think (first of all, i love that rust red it looks great!)
I like that the individual sprite projects are in seperate threads so no other sprite project discussions are jumbled in.
it just seems cleaner to me.

i think having the seperate ones and then perhaps a thread listing and displaying the complete ones seems good...

and also, i think squabbles over that sort of thing should be saved for a "suggestions" topic
Title: Re: [Sprite] Shooter_M WIP
Post by: Lijj on June 20, 2010, 11:37:27 pm
I agree. from now on I'll make a new thread. I dislike looking thru pages&pages searching for one post. Like when I tried to find that Red Mage I finished... It took forever to find.
Title: Re: [Sprite] Shooter_M WIP
Post by: R999 on June 21, 2010, 01:12:33 am
Even Square's team makes mistakes too,

(http://img532.imageshack.us/img532/1157/screenshot20100620at100.png)


I didn't believe it at first, but no matter how I look, Balthier's head is 1 pixel off in Square's version. Well, I guess this is debatable, but what do you guys think?
Title: Re: [Sprite] Shooter_M WIP
Post by: Zozma on June 21, 2010, 04:06:15 am
lol, really? thats pretty obvious
Title: Re: [Sprite] Shooter_M WIP
Post by: Asmo X on June 21, 2010, 05:32:13 am
There's all kinds of stupid crap scattered amongst the game's sprites. This is relatively minor.
Title: Re: [Sprite] Shooter_M WIP
Post by: Kagebunji on June 21, 2010, 08:02:42 am
Quote from: "R999"They'll die down as we move on.
If you can hold to that, then I am alright with that. And that mistake is, like Asmo said, on many sprites, I saw such things few times already, heh.
Title: Re: [Sprite] Shooter_M WIP
Post by: Zozma on June 21, 2010, 03:14:26 pm
Quote from: "Asmo X"There's all kinds of stupid crap scattered amongst the game's sprites. This is relatively minor.

Ovelia also has a single pixel mistake in her magic casting animation
Title: Re: [Sprite] Shooter_M WIP
Post by: R999 on June 22, 2010, 02:25:47 am
I have a compeleted version without the trench coat, will be saving that for another base. Though, here's what I have so far for the trench coat version... oh, and yes I like the crimson red, but since all my working files are already colored I'll leave that until the end.


(http://img717.imageshack.us/img717/8648/48694337.gif)

Edit: forgot to fix the white collar on some arms... oops.

Edit: hmm... I am not quite liking how this turned out. Right now, it looks like he has a cape attached on him, rather than looking like it's one piece. I suppose editing the shirt and belt area would fix this, however...It is not in my interest to be doing that. I think I will just stick to the non coat version for the time being (he looks great already) and move on to other projects. Unless one of you can come up with a suitable edit (the back walking frames and back attacking frames will have no problem, however). I am going to work on his hair right now.


Sheet:

(http://img231.imageshack.us/img231/3623/screenshot20100621at112p.png)
Title: Re: [Sprite] Shooter_M WIP
Post by: R999 on June 22, 2010, 05:17:35 am
Hair's finished.  But I can't decide what style to go with, you have 5 options. Come on Lijj, fix your internet I need some advice !


A
(http://img294.imageshack.us/img294/1536/screenshot20100622at216.png)

I'll try to trim it down some more...



Edit: Another update, I told you I'll give it a trim :)

B
(http://img337.imageshack.us/img337/6977/screenshot20100622at223.png) (http://img694.imageshack.us/img694/2387/screenshot20100622at225.png)



Here's another version with a more natural "S" shape, but I am not a fan of it though:
C

(http://img12.imageshack.us/img12/9745/screenshot20100622at227.png)




D
Here's another one with more simple shapes:

(http://img408.imageshack.us/img408/3638/screenshot20100622at253.png)


E
More realistic shading, mix between D and C.

(http://img205.imageshack.us/img205/8679/screenshot20100622at304.png)(http://img443.imageshack.us/img443/9251/screenshot20100622at310.png)


What do you think?
Title: Re: [Sprite] Shooter_M WIP (See new hairs)
Post by: Zozma on June 22, 2010, 05:44:01 am
nice! now i want to see a portrait to reflect that anime picture :)
Title: Re: [Sprite] Shooter_M WIP (Vote for new Hair)
Post by: R999 on June 22, 2010, 06:21:26 am
For comparison,

(http://img535.imageshack.us/img535/1252/screenshot20100622at319.png)

Note: This is a 1:1 ratio comparison, even though Ken's head may appear larger than usual due to unrealistic and limited shading

I didn't use Ken's hair (I believe that hair was done by Twinees and or Asmo?) as a base. I have learned that doing hair from scratch is usually better/easier. Shooter_M's hair is so easy compared to that Warlock_W hair that I spent 3 days on.... that was a nightmare.
Title: Re: [Sprite] Shooter_M WIP (Vote for new Hair)
Post by: LastingDawn on June 22, 2010, 08:13:54 am
Haha, Mello from Death Note, hmm? There was a portrait flying about of him. Interesting choice. As always, looks good.
Title: Re: [Sprite] Shooter_M WIP
Post by: Archael on June 22, 2010, 10:58:52 am
for the vote, I the 3rd one is best

(http://img205.imageshack.us/img205/8679/screenshot20100622at304.png)
Title: Re: [Sprite] Shooter_M WIP (Vote for new Hair)
Post by: Asmo X on June 22, 2010, 12:08:45 pm
Yes I agree. It has the most definition. The early concept was just a mess of pixels.
Title: Re: [Sprite] Shooter_M WIP (Vote for new Hair)
Post by: R999 on June 22, 2010, 07:34:18 pm
So that settles it,

(http://img651.imageshack.us/img651/5517/protoshootermprotor6.png)
Title: Re: [Sprite] Shooter_M WIP
Post by: Zozma on June 22, 2010, 08:23:42 pm
i remember that portrait, i think i still have it. i created it for someone who wanted it as an avatar.

(it should probably just be redone completely tho, horrible pillow shading and because of the direction its facing, the scar would be on the wrong side)
Title: Re: [Sprite] Shooter_M WIP
Post by: Lijj on June 23, 2010, 01:48:47 am
R999 this is looking sensational.
Title: Re: [Sprite] Shooter_M WIP
Post by: Kagebunji on June 23, 2010, 02:28:48 am
Lookin good, though two things:
Trench coat really looked good.
And darken the second shade of gray, it is kinda too bright. But there is a high possibility that my monitor is doing this.

As to Ken, I think Seushiro made it. When he was still here, he made some great things.
Title: Re: [Sprite] Shooter_M WIP
Post by: R999 on June 23, 2010, 03:01:21 am
@Kage: If you want, you can try adding the trench-coat for him (show me some prototypes of the front walking frames). I can do the back views no problem. I also have part of the front views completed as you can see in the Sheet I provided earlier.

Second shade of grey?... hmm I might know what you mean.

@Zozma: I'll... make a new portrait.
Title: Re: [Sprite] Shooter_M WIP
Post by: Kagebunji on June 23, 2010, 10:45:14 am
R, you had it already on this sprite once, it was Zalbag cape if I am not mistaken, paste it in, it made him look better + he looked less like Balthier.
Title: Re: [Sprite] Shooter_M WIP
Post by: R999 on June 23, 2010, 03:26:09 pm
@Kage: Did you somehow missed my post regarding the coat?

(http://img231.imageshack.us/img231/3623/screenshot20100621at112p.png)

I didn't like how it turned out on the front walking frames... I am sure the back views would look great.
Title: Re: [Sprite] Shooter_M WIP
Post by: Kagebunji on June 23, 2010, 03:31:30 pm
Heh, maybe I did, sorry. Can you post gif? I wanna see how it looked. Hmm, let's think of something else, I really can't escape the feeling that Bard's....blue thing could work(the one I used for my first Shooter, without the hood and mask though). Hey, now that I think about it, they are kind of Assassins, yeah? How about a mask? It will looks strange I bet, but you can at least try to see how it will look.
Title: Re: [Sprite] Shooter_M WIP
Post by: Zozma on June 24, 2010, 03:53:26 am
@Zozma: I'll... make a new portrait.[/quote]

lol yeah, that portrait was sooo back in the day and i never was good at them to begin with. im probably the most notorious pillow shader