Pretty self explainitory, I wanna know please how you can set the basic move Dash to 100% of pushing a unit back, same for Counter Tackle. Also, it would be great if someone could tell me how to make this ranged like a spell (I think I may be able to figure this out myself) so that Dash works more or less like a Jedi's Force Push, pushing units back

Also if there is a way to pull units toward you, please shoot away! Much thanks!
there's asm to support 100% knockback, bundled with the orgASM program. As for making it spell-like... throw stone is already ranged in that aspect, though I've never tried to add an AoE to it...
Also, whatever you do to Dash will affect Counter Tackle as well.
Quote from: "philsov"there's asm to support 100% knockback, bundled with the orgASM program. As for making it spell-like... throw stone is already ranged in that aspect, though I've never tried to add an AoE to it...
Adding AoE or status effects to that formula either don't work or reduce knockback chance to 0%.
Thanks for the info!
Yeah, and I believe that the visual stone throwing effect still happens too.