I am on OS X 10.6 Snow Leopard with WIndows running in Fusion 3.0. Would love to hear what your setups are and find ways to improve productivity. Quality spriting takes an awful lot of time.
Title: Re: My spriting workspace. What's yours like?
Post by: Lijj on May 09, 2010, 09:21:43 pm
This sounds fun! I have two monitors too. though, I can't seem to get the color setting to be identical. I've tried and tried. It's just impossible. The better one is a Princeton I got really cheap(one scratch on screen)is on top, the other a sony. (http://img24.imageshack.us/img24/6892/scrnstwrksp.png) (http://img24.imageshack.us/i/scrnstwrksp.png/)
No chat window for me though, can't access. I can't get to most the site, Bless St. Ajora I can get the forum. Does anybody here know much about this? I can't get to the tutorials or sprite DLs either. Help!
Title: Re: My spriting workspace. What's yours like?
Post by: DeadManWalking on May 09, 2010, 09:23:05 pm
I wish my workspace was that organized =P I usually just have a dozen or more windows up in Graphics Gale, and at least two or three palette editors opened up...
Title: Re: My spriting workspace. What's yours like?
Post by: R999 on May 09, 2010, 09:26:51 pm
@Liji, try using an IRC client on windows? Like mIRC? And then go into server irc.na.esper.net and go to #ffh. As for the site, make sure your browser is up to date I suppose? This site is highly compatible across most browsers that I have tested.
And WOW... my eyes would be so tired working in those UI colors. I suppose you work in the dark?
@DeadManWalking, I usually too have some palette editors floating around. But those are hidden here :p Awesome tool.
Title: Re: My spriting workspace. What's yours like?
Post by: Lijj on May 09, 2010, 09:30:01 pm
Thanks, I'll look into IRC. And I've tried a new browser...dadada. Maybe I'll get lucky. Nice mac setup and sprite too; like the way you used the white mage so creatively.
Title: Re: My spriting workspace. What's yours like?
Post by: Lijj on May 10, 2010, 02:38:44 am
UI coloration: The cool or neutral windows work for me; I've always used either a soft medium blue or a medium grey. The white in most places actually hurts my eyes. I kinda like the desaturated yellow/ baige used for portraits in FFT. I might use that sometime and see if it's comfortable. I work in light usually. Unless my girlfriend's asleep or something. My current Desktop is pretty loud though.
Title: Re: My spriting workspace. What's yours like?
Post by: R999 on May 10, 2010, 04:33:48 am
@Liji, Oh I see.. So it is a matter of adaptation. You wouldn't be possibly using a CRT display there? Anyway I find it amazing that you can work in those UI colors.
Oh that Shooter W sprite's head is partly based on the 20yr woman sprite, partly White Mage. Zozma did a complete version of it, but I pretty much redid majority of the frames because I didn't like his much... here's a comparison:
It's been a very tough sprite for me, mixing between genders, TYPE1 and TYPE2, and mix gender arms / TYPE 1 / TYPE 2 arms as bases was a real nightmare... But thankfully it's coming close to completion.
Title: Re: My spriting workspace. What's yours like?
Post by: Lijj on May 10, 2010, 06:15:46 am
I guess it is! Maybe I lacked sense of basic economy of vision. should adapt. No, i'm using LCDs. But actually am trying this baige and it's nice.Throwing me off yet... The Tacktics port baige predominantly.
Title: Re: My Spriting Workspace. What's yours like? [Screenshots]
Post by: Smash on June 15, 2010, 02:48:33 pm
Why did I miss this thread
Behold, how a true FFT elite workstation looks like (Paint, in cavalier times)
I just like to keep backup copies of every sprite before messing with it, along with progress copies, so they end up scattered across the file. After a file reaches like 9000 pixels in height, I make another.
Title: Re: My Spriting Workspace. What's yours like? [Screenshots]
Post by: Kagebunji on June 15, 2010, 03:28:12 pm
Smash won in this competition, lol, I dunno for what purpose all those spr's were opened during that cavalier spriting. And one question, is that Vierra completed by any chance?
Title: Re: My Spriting Workspace. What's yours like? [Screenshots]
Post by: Zozma on June 15, 2010, 03:38:49 pm
i see chrono and jenna's portraits in there
were u gonna fix them? chrono especially doesnt look fftesque...
Title: Re: My Spriting Workspace. What's yours like? [Screenshots]
Post by: Smash on June 15, 2010, 05:06:32 pm
I originally intended to fix them, but then Bangaa came. (They're all on my old hard drive, which I haven't got at the moment)
The Viera was only a portrait and frame though.
Title: Re: My Spriting Workspace. What's yours like? [Screenshots]
Post by: Zozma on June 15, 2010, 05:41:51 pm
sigh, i forgot how badly done the chrono picture was... even worse then my jenna lol
Title: Re: My Spriting Workspace. What's yours like? [Screenshots]
Post by: Lijj on June 15, 2010, 06:54:32 pm
I didn't know this is some kind of competition. Well I actually keep some references on my desk top but not everything lol.
Title: Re: My Spriting Workspace. What's yours like? [Screenshots]
Post by: mav on June 15, 2010, 07:16:26 pm
Hmm, I tend to keep my workspace fairly clean. But for the sake of an interesting topic I'll post mine. My first FFT workspace, actually, for the Dart portrait from way back when: [attachment=0:3jx9l5ag]dart.png[/attachment:3jx9l5ag] Hah, you can even see the evolution of the portrait itself. Fun stuff.
Title: Re: My Spriting Workspace. What's yours like? [Screenshots]
Post by: R999 on June 15, 2010, 07:23:23 pm
@Smash: That's pretty incredible for you to be working in that workspace! It's very interesting at the last. Although I think you'll be much more organized if you had open multiple files and lay them out in windows and or tabs, I can see how your approach works better for when you are doing free sketching. Thanks for sharing!
PS, you seemed to have a technique there for sprite / arms alignment, care to share?
@Mav: Like Smash's, I am starting to like your approach more than working with RGB layers in Photoshop for portrait / prototyping work.
Title: Re: My Spriting Workspace. What's yours like? [Screenshots]
Post by: Zozma on June 15, 2010, 07:24:04 pm
hmmm my workspace is simply a desktop full of different edited sprites....
Title: Re: My Spriting Workspace. What's yours like? [Screenshots]
Post by: jimmyjw88 on June 16, 2010, 02:14:45 am
Interesting. I'll see if I can post mine.
Title: Re: My Spriting Workspace. What's yours like? [Screenshots]
Post by: Oberon on June 16, 2010, 11:50:19 am
lol, i like how smash has a made a star wars clone and bowser sprite. xD
Title: Re: My Spriting Workspace. What's yours like? [Screenshots]
Post by: mav on June 16, 2010, 12:46:19 pm
Quote from: "R999"@Mav: Like Smash's, I am starting to like your approach more than working with RGB layers in Photoshop for portrait / prototyping work.
I usually use Photoshop for palette creations, but when it comes to some basic chopping and editing, I'm an old-fashioned, MS Paint kinda guy. Every portrait I start out on looks like my workspace: pieces here and there and progress all over the place.
Heh, I'm pretty envious of Smash's workspace though. Having so many works in one place could be downright inspirational...or devastating.
Title: Re: My Spriting Workspace. What's yours like? [Screenshots]
Post by: Lijj on June 16, 2010, 04:00:21 pm
R999 "Like Smash's, I am starting to like your approach more than working with RGB layers in Photoshop for portrait / prototyping work." As if this is not the technique I just gave you yesterday. It wasn't intended for everyone. Why give my ways out? Only to diminish them. Nothing beats layers sorry. Mav: I like your mS Paint set up. I think you've inspired me to use a larger canvas. A combined method.
Title: Re: My Spriting Workspace. What's yours like? [Screenshots]
Post by: Smash on June 20, 2010, 11:13:31 pm
Quote from: "R999"@Smash: That's pretty incredible for you to be working in that workspace! It's very interesting at the last. Although I think you'll be much more organized if you had open multiple files and lay them out in windows and or tabs, I can see how your approach works better for when you are doing free sketching. Thanks for sharing!
I find multiple files way too unconfortable; dunno why, but I prefer to keep everything in one huge place. This way, you have every frame, progress, and reference where you want, and within a select and drag's reach. (Ms paint)
Quote from: "R999"PS, you seemed to have a technique there for sprite / arms alignment, care to share?
Hmm.. If I remember correctly, Zodiac once made a diagram with the space limits one can have on a spritesheet. I placed it on shishi to see in which areas these placements took place, and overlapped on others. Worked wonders when making arm pieces fit to the bodies and such.
Title: Re: My Spriting Workspace. What's yours like? [Screenshots]
Post by: jimmyjw88 on June 21, 2010, 01:01:40 am
Quote from: "Smash"
Quote from: "R999"@Smash: That's pretty incredible for you to be working in that workspace! It's very interesting at the last. Although I think you'll be much more organized if you had open multiple files and lay them out in windows and or tabs, I can see how your approach works better for when you are doing free sketching. Thanks for sharing!
I find multiple files way too unconfortable; dunno why, but I prefer to keep everything in one huge place. This way, you have every frame, progress, and reference where you want, and within a select and drag's reach. (Ms paint)
Agreed.
Quote from: "Smash"
Quote from: "R999"PS, you seemed to have a technique there for sprite / arms alignment, care to share?
Hmm.. If I remember correctly, Zodiac once made a diagram with the space limits one can have on a spritesheet. I placed it on shishi to see in which areas these placements took place, and overlapped on others. Worked wonders when making arm pieces fit to the bodies and such.
Yes, there is.
Title: Re: My Spriting Workspace. What's yours like? [Screenshots]
Post by: Mobius on March 11, 2012, 12:48:45 am
QuoteWarning: this topic has not been posted in for at least 45 days. Unless you're sure you want to reply, please consider starting a new topic.
Well, fuck you
Im a level 100 Master Conjurer specialized in the vile arts of Necromancy; with over 200 hours of gameplay in. Your argument is invalid.
Now..
After all these years, it'd be fun to see how our styles have changed. This is how my pixelling zone looks like today. Definetly alot more cleaner than last time, but I still make a mess when doing FFT related stuff like portraits.
(http://i42.tinypic.com/35bfdpk.jpg)
May post my FFT portrait making screens later.
Title: Re: My Spriting Workspace. What's yours like? [Screenshots]
Post by: Jon on March 11, 2012, 08:24:56 am