Final Fantasy Hacktics

Modding => PSX FFT Hacking => Topic started by: formerdeathcorps on April 04, 2010, 04:29:10 am

Title: MP Drain Bug
Post by: formerdeathcorps on April 04, 2010, 04:29:10 am
Even if the enemy MP is 0, you can still  drain MP from enemies.

If we know the addresses for the damage formulas, wouldn't this be as easy as adding an if statement to check and take the minimum of MP damage and curMP (assuming the next line is HP healed = minimum)?
Title: Re: MP Drain Bug
Post by: Zenko on April 04, 2010, 09:18:55 am
yes, that is an easy hack.
Title: Re: MP Drain Bug
Post by: formerdeathcorps on April 05, 2010, 09:27:49 pm
Would it involve fixing every single MP drain formula separately or is there one code fix for MP damage that would fix each formula (like the drain HP % to be capped at % of 999 hack)?
Title: Re: MP Drain Bug
Post by: Zenko on April 05, 2010, 09:36:09 pm
each separately... I think there are only two MP drain formulas anyway; Dark Sword and Aspel/other one.
Title: Re: MP Drain Bug
Post by: Timbo on April 06, 2010, 01:28:45 pm
If you guys come up with the ASM hack for this, please publish it.  I'd love to use this in my patch.