Final Fantasy Hacktics

Modding => Help! => Topic started by: Omnicloud on March 21, 2010, 02:14:50 pm

Title: Help with editng unit.bin thing
Post by: Omnicloud on March 21, 2010, 02:14:50 pm
i was reading cidIII's tut. on how to use custom spirtes  i got to the unit,bin and the wildface.bin steps. there confusing and i dont understand it at all can some be nice enough to take screen shots to get me through this part thx
plz help this poor noob   :(
Title: Re: Help with editng unit.bin thing
Post by: CidIII on March 21, 2010, 02:23:58 pm
Okay, I'm going to answer your PM here, so everyone can see it.

Step #8: BATTLE Spritesheet and left front facing view facing??

Your BATTLE Spritesheet, is the spritesheet used in battle, (Walking and fight animations), it looks like this:

(http://i198.photobucket.com/albums/aa30/MrRoboto308/Yuffie.jpg)

So you are going to want to open that BATTLE Sprite sheet in a image editing software, and obtain a 24X40 pixel image looking similar to this:

(http://i198.photobucket.com/albums/aa30/MrRoboto308/untitled-2.png)

It's the sprite merely standing facing the to the left, and facing front diagonally.

*Also, there is a tip hidden by a spoiler button right under Step #8 that should help you with making the 24X40 pixel 'UNIT.bin' picture.