Final Fantasy Hacktics

Modding => Help! => Topic started by: oneartplease on March 11, 2010, 12:16:48 am

Title: Making "Item" available for all units
Post by: oneartplease on March 11, 2010, 12:16:48 am
Is it possible to have it so that the Chemist skillset Item appears on every unit's action menu? I'm wondering because I'm thinking of using the chemist job slot for my own custom job. Now that I think about it, I guess I could try making it so that all jobs have Item as an innate ability.

Edit: Not two seconds after I posted this, I realized that doing that wouldn't be possible since Item isn't actually an ability, it's a skillset. Buh.
Title: Re: Making "Item" available for all units
Post by: VampragonLord on March 11, 2010, 12:38:41 am
hmmmm
Edit equip change to preform "item" then, rename equip change to item, then give all classes innate equip change
Title: Re: Making "Item" available for all units
Post by: oneartplease on March 11, 2010, 01:36:28 am
I just tried it and it didn't work. =/

(at least not with fftpatcher)
Title: Re: Making "Item" available for all units
Post by: Vanya on March 11, 2010, 06:41:02 am
There's an imperfect ASM hack for that.
Title: Re: Making "Item" available for all units
Post by: oneartplease on March 17, 2010, 03:34:25 am
Ah I just realized that the hack you're referring to was in FFTorgASM all along. Thanks!
Title: Re: Making "Item" available for all units
Post by: Vanya on March 17, 2010, 03:47:10 am
No problem. If you can get it to work right, let us know.