Modding => Spriting => Topic started by: CidIII on February 28, 2010, 09:44:58 pm
Title: Kefka Reborn?
Post by: CidIII on February 28, 2010, 09:44:58 pm
Haha hey guys I haven't been on here foe a long time and I lost all my sprites that were almost finished: Kefka, Tellah, among others, and my projects so I'm trying to get caught back up.
Here's Kefka, I redrew him from my old video (http://www.youtube.com/watch?v=aLEb2hQGFgI (http://www.youtube.com/watch?v=aLEb2hQGFgI)), I put(tried) red stripes around his collar, and his arms are blue for the time being.
Critique pleasee! Should I change the arms and pants? Should I remove the stripes? etc.
Or should I completely rework him and do a more Dissidia style? Any comments appreciated, thank you.
CidIII
Title: Re: Kefka Reborn?
Post by: mav on February 28, 2010, 10:50:47 pm
Ah, very interesting sprite. You should definitely go with FFVI style, as opposed to Dissidia. The main thing you have to do with this sprite is sacrifice some level of detail--cause right now there aren't enough shades to counter flatness. Secondly, the colors are a tad bit bright. Separately they may work: bright green, bright yellow, and bright blue look good when balanced with other sprites, but when they're together it's overwhelming.
Title: Re: Kefka Reborn?
Post by: CidIII on February 28, 2010, 11:29:25 pm
First post updated, okay so I updated the sleeves and darkened the green some, should I change the gold, and the red?
Also, with or with out the red striped collar?
Title: Re: Kefka Reborn?
Post by: jimmyjw88 on March 01, 2010, 02:53:48 am
Yes, what mav said.
Title: Re: Kefka Reborn?
Post by: mav on March 01, 2010, 08:04:29 am
The greens look pretty good, as do the reds, but with the golds, you may want to go with something a little less greenish. As for the collar, I think red stripes on the collar may not look too good with red arms.
Title: Re: Kefka Reborn?
Post by: CidIII on March 02, 2010, 10:53:16 pm
Alright, what I have now, critique please
Are my colors in co-ordinance?
Title: Re: Kefka Reborn?
Post by: mav on March 03, 2010, 08:09:16 am
The greens, reds, and yellows look perfect, in my opinion, the only thing that might need some work is the white/beige on his shoulders--there could be a little more contrast. Darken the darkest shade and the middle shade some.
Title: Re: Kefka Reborn?
Post by: Kyousukeee on March 03, 2010, 08:23:16 am
I remember seeing your Kefka from . . . 1 years ago or so ? Maybe your thread is still here , somewhere in the archives or way back in the spriting section .
I agree with what mav said , the colours are perfect for the sprite . Also without the red stripes the collar looks much better IMO . I'd love to see more poses ^^
Title: Re: Kefka Reborn?
Post by: CidIII on March 04, 2010, 12:05:04 am
Hmm updated what do you think of the colors? Maybe need more of a goldish tinge?
Title: Re: Kefka Reborn?
Post by: Smash on March 04, 2010, 02:14:50 am
This Kefka looks too sane.. It would fit perfectly for when before the magitek experiments took place
My advise: The FFVI sprite look is great, but also feel free to experiment on combining features from the original FFVI art, FFVI and Dissidia versions. You could also take some of FFT's attributes to give Kefka a good custom FFT look. Some decent concept art may be needed though, to get things organized.
Title: Re: Kefka Reborn?
Post by: CidIII on March 09, 2010, 12:30:39 am
So should I make his skin white and change his clothing to what is in the picture?
Title: Re: Kefka Reborn?
Post by: Kyousukeee on March 09, 2010, 07:54:08 am
@CidIII White skin might look good but you'll need to choose the whites carefully or it'll blend with his collar . A normal skin tone is also pretty good . Personally I'd stick with the colours from FFVI Kefka , the concept art from Amano and Dissidia have way too many colours in his clothing and the polka dot in his sleeve isn't good . . . Maybe you could try doing both styles for comparison .
Title: Re: Kefka Reborn?
Post by: mav on March 09, 2010, 08:03:29 am
Hmm, as insane as the other Kefka looks, it may work better as a second palette. I find Cid's current version to be a very accurate portrayal of the sprite seen in FFVI.
Title: Re: Kefka Reborn?
Post by: CidIII on March 09, 2010, 02:39:49 pm
Alright then are these frames acceptable if I retouch them up with colors and maybe tweak them a little?
Title: Re: Kefka Reborn?
Post by: mav on March 09, 2010, 03:54:36 pm
Looks pretty good, my only suggestions are to replace the skin tone on the head (used for highlights) with one of the whites from the collar. You might wanna fix up the shading on the yellow trip on the cape and chest too.
Title: Re: Kefka Reborn?
Post by: CidIII on March 10, 2010, 02:12:17 am
I'd like Smash's opinion on the Kefka model before I continue
Whites? Or Dissidia style etc.!?
Title: Re: Kefka Reborn?
Post by: wicked1one11!! on March 10, 2010, 03:40:52 am
Personally I LOVE Kefka, from both FFVI and from Dissidia (He's one of my mains lol), so I'm definitely looking forward to see how this will turn out. Already looks super good towards the FFVI style :3
I would say stick with this one for now, since you've already got a rather good base down for it, and once finished (or if you give up, heaven forbid so!) you could try the other form. Would be pretty interesting for your FFVI patch your planning, showing the before AND after the Magitek Experiments :3
Title: Re: Kefka Reborn?
Post by: Kaijyuu on March 10, 2010, 08:50:50 am
He strikes me as too masculine. I've always seen Kefka as a real wimp physically.* He should definitely be a type 2 sprite imo.