Final Fantasy Hacktics

Modding => Spriting => Topic started by: Bloodthirster0 on February 18, 2010, 12:36:09 am

Title: Bloodthirster's Sprites
Post by: Bloodthirster0 on February 18, 2010, 12:36:09 am
Finally I decided to make a a thread,now I can I post every minor sprite I've doing and the big projects,I will transfer all my work here.Lets begin with this

Custom Chr. Gevaerd (Complete),Portrait by Mav
(http://img34.imageshack.us/img34/6249/gevaerdfinal.png)

Balbanes Beoulve (Complete)
(http://img191.imageshack.us/img191/5963/portraitholder.png)

Graaf Folles (Recolor,43%) - Cancelled
(http://img294.imageshack.us/img294/1653/cpia2dewiegraf.png)

FF1 Bikke For Mercenaries (WIP) - On Hold
(http://www.ffhacktics.com/forum/download/file.php?id=4889)

FFVI Locke Cole (25%) - On Hold
(http://www.ffhacktics.com/forum/download/file.php?id=5284)

Neo Kanbabrif (WIP) - On Hold
(http://img442.imageshack.us/img442/9941/neokanbabrif.png)

Black Haired Priest/Young Simon (10%) - In The Works
(http://img697.imageshack.us/img697/9854/cpiadehendrixspriteshee.png)

Valkyrie Profile Arngrim (WIP) - On Hold
(http://img525.imageshack.us/img525/5103/arngrim.png)

Mitch AKA Bald Sailor (3%),Portrait by Mav - On Hold
(http://img515.imageshack.us/img515/784/mitchf.png)
(http://www.ffhacktics.com/forum/download/file.php?id=4185)

Maverick AKA Warjilis Sailor (WIP) - In The Works
(http://img220.imageshack.us/img220/2702/sailor.png)

Custom Chr. Captain Ruben (WIP) - Cancelled
(http://img33.imageshack.us/img33/7041/captruben.png)

20 Years Old Man (28%) - On Hold
(http://img682.imageshack.us/img682/8199/cpiadegamblerto20yo.png)

Baron Grims - In The Works
(http://www.ffhacktics.com/forum/download/file.php?id=5339)
Title: Re: Bloodthirster's Sprites
Post by: SilvasRuin on February 18, 2010, 12:42:50 am
The shading on Bikke's back could use some work, but he doesn't look bad.  The hat also looks a little bit flat on everything but the side view.

The beard seems inconsistent between the first and third poses for Kanbabrif.

The ends of the bandana are extremely inconsistent in size and position between the first three poses and the last two.
Title: Re: Bloodthirster's Sprites
Post by: Cheetah on February 18, 2010, 01:45:32 am
You should check out my Master Thief Zero sprite for some bases for Maverick's headband.
Title: Re: Bloodthirster's Sprites
Post by: mav on February 18, 2010, 08:17:39 am
Maverick's face and headband need work, as Cheetah and Silvas touched on. Everything else looks pretty good--I'm especially looking forward to the completion of the Black Haired Priest. Great work, man.
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on February 18, 2010, 12:57:41 pm
I did a few changes to Maverick,however it still needs a lot of work on the bandana and arms.Its just make him look less ugly
Title: Re: Bloodthirster's Sprites
Post by: Kagebunji on February 18, 2010, 06:20:48 pm
I really like Arngrim sprite, probably cause I have sentiment for most VP characters :)
Title: Re: Bloodthirster's Sprites
Post by: jimmyjw88 on February 18, 2010, 11:19:54 pm
All are looking good.
Title: Re: Bloodthirster's Sprites
Post by: Jon on February 19, 2010, 08:18:08 am
Yeah, I totally agree, pretty much all your sprites are getting there! Also, I must say that is a very fine looking hat on Bikke the Pirate haha ;) Dude, keep up the excellent work!
Title: Re: Bloodthirster's Sprites
Post by: mav on February 19, 2010, 08:19:11 am
Maverick doesn't look wide enough on either of the views you just posted...Extend him by a pixel.
Title: Re: Bloodthirster's Sprites
Post by: wicked1one11!! on February 20, 2010, 03:46:54 am
His shoulder's look kinda like those Japanese ball joint doll's..may want to fix the shading on his arms some.
Title: Re: Bloodthirster's Sprites
Post by: mav on February 20, 2010, 11:21:29 am
On the subject of his arms, the front view's arms look scrawny compared to the others'.
Title: Re: Bloodthirster's Sprites
Post by: jimmyjw88 on February 20, 2010, 02:14:12 pm
Just reduce the muscles a little bit. Right now, its just odd compared with others. I know you're trying to give him muscular arms like the samples. Just give him normal arms from Male Monk or Berserker and add few lines for the muscle look.
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on February 20, 2010, 02:47:38 pm
Those are the Berserker arms,Barret ones actually,but they share the same arms
Title: Re: Bloodthirster's Sprites
Post by: mav on February 20, 2010, 03:42:48 pm
I think the arms look fine as a whole, it's just the front pose that's a problem. Look at the perceived size difference between the original sprites and the ones you've created.
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on February 20, 2010, 04:23:20 pm
Yeah,I noticed it,I didnt touch the arms yet,I just copied the ones from barret and re-colored,I will put it at my priorities list.

Also,update for Young simon,Front Singing and few minor parts added
Title: Re: Bloodthirster's Sprites
Post by: jimmyjw88 on February 20, 2010, 06:38:56 pm
Well, I see the differences; it's not join with the face, like Barret and Berserker. Perhaps if you make it just like them?
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on February 20, 2010, 07:09:03 pm
Updates upon Maverick,new arms for the front view and few minor edits with front-diag and front
Title: Re: Bloodthirster's Sprites
Post by: Kokojo on February 21, 2010, 10:53:40 am
I really like your sprites, Blood. Continue foward!
Title: Re: Bloodthirster's Sprites
Post by: mav on February 21, 2010, 12:24:25 pm
Quote from: "Bloodthirster0"Updates upon Maverick,new arms for the front view and few minor edits with front-diag and front
I tried my hand at editing those views as well, let me know what you think. The ones on the left are the originals, the ones on the right are my edits. They're nowhere near perfect, but I think they're in the right direction...
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on February 21, 2010, 06:34:02 pm
Weird,I remenber seeing sprites on my last post,they are not there though

@Kokojo: Much thanks,this is an inspiration for me to keep working with sprites

@Mav: Assuming my update were not loaded(new arms),so thats why you didnt apply it,I really like it,you told about that height problem,although i did not fix it.the diag-front view bandana do not follow the design,but it looks awesome,about the front,I will use that head,which looks way better than mine,about the height fixing,it is simply perfect,you should try your hand at spriting and not only portraits

Im very happy to say that I quit from Graaf project,it was just a silly recolor,but he wont be forgotten,since from his death a new sprite was born,same colors,same body with a few differences.I present you Baron Grims,another FFT related character.

For those who dont know Baron Grims,he is the leader of the black sheep,but he was replaced by Delita after his death during a battle againt a rebel group,the Ryomoku.

Here his main frame,along with a new Maverick update,with Mav changes applied
Title: Re: Bloodthirster's Sprites
Post by: Cheetah on February 21, 2010, 09:00:46 pm
I have to say that you guys are going to run into a lot of problems with using the berserker/barret arms. They are basically just ninja arms with skin tones, and the just don't work that well in the long run in my opinion. These are some really good projects though Bloodthirster and that Baron Grims concept is cool.
Title: Re: Bloodthirster's Sprites
Post by: mav on February 22, 2010, 07:57:09 am
Baron Grims looks pretty awesome, just fix the random gray shading on the boots. Maverick looks good too--happy to see my attempted fixes made it in. You might want to extend the width of his body by one pixel on the diagonal view. Great work, man.
Title: Re: Bloodthirster's Sprites
Post by: Kagebunji on February 22, 2010, 08:13:25 am
Baron Grims looks great, but I always imagined him in some darker colors (you know, all that "Black sheep" and all), but red suits him as well.
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on February 22, 2010, 10:29:47 am
@Cheetah: Thats something nice to know,however I dont want to make custom arms,its very time consuming,but now I can revamp Locke

@Mav: There are no random gray pixels,its supposed to be like that,how am I supposed to increase him diagonaly?

@Kagebunji: Really?My inspiration besides Graaf,were Nanten units,some of them are Red or Yellow and most of them are Red and Yellow on the patch Im currently.

Baron Grims 5 Poses
Title: Re: Bloodthirster's Sprites
Post by: Cheetah on February 22, 2010, 12:09:37 pm
Did you have to give up a shade of red for Baron Grims? The rear views just aren't looking right, too flat. Oh I see the third shade on the other angles, shouldn't it be used a little on the rear views too?
Title: Re: Bloodthirster's Sprites
Post by: mav on February 22, 2010, 04:30:33 pm
Yeah, something's gonna awry with the palette. Find out where you can combine two or three shades and work on fixing the red for the boots and cape.
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on February 22, 2010, 09:27:43 pm
well,Im at the color limit,with 3 shades of red,I use the lighter two on the shoulder pads,the two darkest on the chest,darkest and the black for the cape(I dont want a brighty and shine cape,but a dark red one) and the 3 shades for the boots.

Here small list on where each color is applied
3 Reds,3 Browns,2 Skins,3 Yellows and 3 Whites,1 Black

3 Browns for the Hair
2 Skins and Lightest Brown for Darkest tone of skin for the Skin
2 Lightest Reds for Shoulder Pads
3 Whites for Knee Pads
1 to 2 Whites for Boots Detail,mostly the darkest one
2 to 3 Reds for Chest
3 Yellows for the Gloves
2 Darkest Browns for Arm Detail
3 Whites for the Scarf
Lightest White for the Eye
Mid Brown for the Eye
Black for the eyebrows
2 Darkest Red and Black for the cape
Title: Re: Bloodthirster's Sprites
Post by: Cheetah on February 22, 2010, 10:57:57 pm
One of those yellows can be shared with a brown shade, I had assumed you were already doing that because they look so similar. You might already have enough red shades and just need to use more of them for the rear view of the cape, it is just too flat and dark right now.
Title: Re: Bloodthirster's Sprites
Post by: mav on February 23, 2010, 08:09:55 am
Right: share the darkest yellow with the mid brown shade and you'll be fine to incorporate one more red. Then use that new red and the darkest red to remove the grays on the boots.
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on February 23, 2010, 10:59:01 am
Lets If I got it,kill the darkest yellow and create mid-dark shade of red to get rid of the flatness of the cape,I find it weird since it is the cape from Pieke,but I'll work on it

Mav,the gray shades are supposed to be there,it is the boots design,red and gray/white,here a walking frame that will make you understand it
Title: Re: Bloodthirster's Sprites
Post by: mav on February 23, 2010, 02:03:10 pm
I gotcha, but to me it just looks messy. Either add more shadows to grays or add more shadows to the reds. Also, Pieke's cape has four shades (including the outline color), whereas yours has three.
Title: Re: Bloodthirster's Sprites
Post by: Kagebunji on February 23, 2010, 02:19:09 pm
there is definitly at least one more grey needed, I see those boots and all, but on miniature it doesn't looks all that nice.
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on February 25, 2010, 11:16:12 pm
sorry for taking so long to update,I've been busy

but here the reworked Grims
Title: Re: Bloodthirster's Sprites
Post by: Cheetah on February 25, 2010, 11:40:15 pm
Yeah I am so totally digging this now. I thought of doing this for my red mage design with using Zalbagg's cape. It works really well here. Great improvements.
Title: Re: Bloodthirster's Sprites
Post by: Kagebunji on February 26, 2010, 07:27:46 am
Yes, now it looks great. Continue.
Title: Re: Bloodthirster's Sprites
Post by: mav on February 26, 2010, 08:14:29 am
Fantastic sprite. Those boots look wicked. The cape doesn't look as flat anymore: great job.
Title: Re: Bloodthirster's Sprites
Post by: jimmyjw88 on February 26, 2010, 10:57:22 am
One thing, the front diagonal view's boot, his left is looking weird with that square white/gray blob.
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on February 26, 2010, 12:45:39 pm
Thanks everybody for the support I really appreciate it,now for the long "spritesheeting" process,it should be done by this week(friday to friday),I would love to see an awesome portrait by Mav or Jimmy,both of you are great doing this

@Jimmy: Where exactly?
Title: Re: Bloodthirster's Sprites
Post by: Kagebunji on February 26, 2010, 02:31:43 pm
Jimmy, his left, our right ;) I quess that is why Blood didn't knew. It is right above the boot, that bloob.
Title: Re: Bloodthirster's Sprites
Post by: mav on February 26, 2010, 04:23:25 pm
His left, our right; just above the left boot. What's happening is that the leg is a complete square due to some improper shading (likely a forgotten pixel).
Title: Re: Bloodthirster's Sprites
Post by: jimmyjw88 on February 26, 2010, 07:07:53 pm
Yeah, it's just a forgotten pixel. Not big deal, just thought I point it out.
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on March 01, 2010, 08:59:59 pm
stopping by to show Grims progress
Title: Re: Bloodthirster's Sprites
Post by: mav on March 01, 2010, 09:24:42 pm
So far, so good. Can't wait to see this thing completed.
Title: Re: Bloodthirster's Sprites
Post by: Kagebunji on March 02, 2010, 07:51:51 am
Now that I look at it, you need to do only 7 frames more, rest is just copy/pasting of already existing ones and cutting it (for example the attacking frames)
Title: Re: Bloodthirster's Sprites
Post by: Cheetah on March 02, 2010, 09:05:17 am
His hair is going crazy on the singing animations. This is looking really good, I'm really curious about what you want for a portrait.
Title: Re: Bloodthirster's Sprites
Post by: Kyousukeee on March 02, 2010, 10:05:18 am
Hey that's a nice sprite sheet .
The red you used there is really nice . The only thing that I found odd is the shadow in the cape , in some frames it looks a bit too curved .
Overall it's coming up pretty cool ^^
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on March 02, 2010, 10:17:34 am
I hate the copy/paste part it is very boring to do

@Cheetah: I'm also curious about the portrait,actually I would love to see the four main portrait desings here,but I cant,I will leave the portrait for anyone who think that can do it,meeting the only exigence,Grims is around the 30 years old,about the hair,it is supposed to be like that,for the raising head animation

@Mav and kage:Finishing it today.

@Kyo:Which frames?
Title: Re: Bloodthirster's Sprites
Post by: Cheetah on March 02, 2010, 10:37:41 am
How do you envision his hair being styled? A pic would be great.
Title: Re: Bloodthirster's Sprites
Post by: Kyousukeee on March 02, 2010, 11:35:36 am
The places where I found the shadows odd are mainly here:
(http://img199.imageshack.us/img199/3110/semtit.th.png) (http://img199.imageshack.us/i/semtit.png/)

I see you used Wiegraf as base , the shadows in his cape are a bit different from a plain colour cape because of the green/yellow stripes . Maybe if you look at Aliste cape it'll help , you can see the shadows there way better than Wiegraf/Beowulf .
Also in this pose , it may look better if you remove the shadows ( there's almost no shadows in Wiegraf/Aliste's ) or make it round in the centre insted of shading the edges pretty much like the shadows in the knight cape ( remove the hood and add shades there ) . You might try adding shadows in the lower parts to give some . . . volume/ weight (?) to the cape and makes it look less plain ( I haven't tried those , just an idea )
(http://img695.imageshack.us/img695/6628/semttulo9090.jpg) (http://img695.imageshack.us/i/semttulo9090.jpg/)

That's my 2 cents . . . I hope these will help you ^^
Title: Re: Bloodthirster's Sprites
Post by: mav on March 02, 2010, 02:00:04 pm
I might be able to work on a portrait--if I do, it'll be something outta the ordinary.
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on March 02, 2010, 02:17:29 pm
got it Kyo,but take a look at Zalbag/Red Mage cape,I tried using Wiegraf and friends cape,after tried Pieke's cape but all them looked flat(check earlier version),so I was thinking on how to fix the cape,I remenbered that the Red Mage had a good cape that fit,so I used it

btw,I will post the complete sprite later,I just cant right now,Mav,the face of Grims is on your hands
Title: Re: Bloodthirster's Sprites
Post by: mav on March 02, 2010, 04:22:10 pm
I need to fix the lips and eyes; input is welcome.
Title: Re: Bloodthirster's Sprites
Post by: Kagebunji on March 02, 2010, 04:30:37 pm
Some dude got an Izlude hair, nice :) Looks kinda too much like generic to me, and I think he should be angry too. It's your call.
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on March 02, 2010, 04:55:38 pm
yeah,like Kage said,the portrait is cool,but looks too much like a generic,try messing with Gustav and that portrait


btw,the complete sheet and Gustav just to avoid unecessary search
Title: Re: Bloodthirster's Sprites
Post by: jimmyjw88 on March 02, 2010, 05:34:53 pm
Looks good. Good job.
Title: Re: Bloodthirster's Sprites
Post by: Cheetah on March 02, 2010, 05:48:01 pm
Check out my Male Red Mage for the cape. I think I have done most of the work on it already.
Title: Re: Bloodthirster's Sprites
Post by: mav on March 02, 2010, 05:57:11 pm
Alright then, different direction with the portrait--I may have gone too far with this though...
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on March 02, 2010, 06:33:15 pm
Try to apply more of Gustav hair and give him the same clothing as the first sprite,I like this face a lot,but take off that couple of pixels right below the eye
Title: Re: Bloodthirster's Sprites
Post by: Kyousukeee on March 02, 2010, 06:50:14 pm
Woah mav you work so fast o_O I like the first face better .
Nice work posting the whole sheet Bloodthirster0 . I will be sure to save it for future use , it already gave me ideas =)
Title: Re: Bloodthirster's Sprites
Post by: mav on March 02, 2010, 07:06:12 pm
I didn't have much time to work on this, but the newest version of the portrait is on the right.
(http://i45.tinypic.com/aypo9.png)

I...don't know.
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on March 02, 2010, 08:20:11 pm
we are getting there.

Lets see,make his brown like the previous portrait and bring back that shading above the eyebrows,reduce the bangs and try to apply that area of the hair:
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on March 03, 2010, 06:59:14 pm
bah,I hate double posting,but...

I've been messing with mav portrait and did one more frame to Young Simon.
Title: Re: Bloodthirster's Sprites
Post by: mav on March 03, 2010, 07:18:59 pm
Took the latest version added some shadow to the forehead and changed out the hair color.
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on March 03, 2010, 07:26:06 pm
I really dislikes that color dunno why,but my eyes said no.

Use this brown

(http://www.ffhacktics.com/forum/download/file.php?id=5372)
Title: Re: Bloodthirster's Sprites
Post by: mav on March 03, 2010, 11:39:58 pm
Oh whoa, man, something went terribly wrong. I'll fix that as soon as I can.

EDIT:
Title: Re: Bloodthirster's Sprites
Post by: Kagebunji on March 04, 2010, 09:53:24 am
This collar on his neck is kinda common, and used by other special characters(Aliste, Beowulf, Wiegraf), and that is why I get the feeliing that he is a brother of one of them :/ IMO this clothes fits more, you don't see this on any other portrait:
download/file.php?id=5372 (http://www.ffhacktics.com/forum/download/file.php?id=5372)
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on March 04, 2010, 11:36:07 am
Hmm,I've been thinking about it,he needs to have a more uncommon collar,but the one in this portrait dont fit the sprite,since the sprite wear a scarf and doest have a white shirt/armor/whatever.Through some searching I found something that is somewhat custom and will keep the scarf/red armor thing.

What do you think?
Title: Re: Bloodthirster's Sprites
Post by: Kagebunji on March 04, 2010, 04:35:03 pm
This is Vanya's Alternative Aliste aye? This might work IMO
Title: Re: Bloodthirster's Sprites
Post by: Vanya on March 04, 2010, 08:22:39 pm
^_^ That's my Aliste alright!
I made the collar and scarf-y thing-y from one of the old woman portraits.
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on March 05, 2010, 09:28:12 pm
mav would you mind making the last version of the portrait,I already put it on the new scarf,but I need to have its colors changed and need some repair on the new area of the hair,when you changed the colors it looked weird
Title: Re: Bloodthirster's Sprites
Post by: jimmyjw88 on March 05, 2010, 11:13:11 pm
I definitely prefer the darker brown colour.
Title: Re: Bloodthirster's Sprites
Post by: mav on March 06, 2010, 12:00:03 pm
Lemme know what exactly needs to be done with the hair, and I'll make the fixes.
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on March 06, 2010, 12:10:12 pm
I dont know how to explain it,but look at his hair,the new hair area looks very weird compared to the original one for some reason,maybe because there are too much dark colors or something dunno
Title: Re: Bloodthirster's Sprites
Post by: mav on March 06, 2010, 12:32:01 pm
How bout this:
Title: Re: Bloodthirster's Sprites
Post by: Vanya on March 06, 2010, 04:57:38 pm
Very nice! I gotta admit nothing tickles my pickle more than seeing something I made/edited be used to make something new. ^_^
Title: Re: Bloodthirster's Sprites
Post by: mav on March 06, 2010, 06:14:42 pm
What can we say, it looks good. And thanks for not griping about us stealing from ya, Vanya.
Title: Re: Bloodthirster's Sprites
Post by: Vanya on March 06, 2010, 07:13:01 pm
My philosophy as a pirate myself is that I can't steal a companies work and then turn around and complain about someone doing the same to me.
That's why I'll never place any copy protection on any games I produce. ^_^
Title: Re: Bloodthirster's Sprites
Post by: jimmyjw88 on March 06, 2010, 07:13:46 pm
Yeah, Vanya's scarf is good. Unique ^^
I like that mav.

EDIT: Just a thought; do you think adding a small beard like Zalbag will make him more unique?
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on March 07, 2010, 07:03:36 pm
nah,I prefer him without any facial hair.

Great Mav,we have the final version,I will post his .spr with Young Simon's spr,he is 3 frames away from completion,since my vacations are over,I might post both sprites next weekend
Title: Re: Bloodthirster's Sprites
Post by: mav on March 08, 2010, 08:04:26 am
Awesome news--make sure to submit 'em when they're completed.
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on June 03, 2010, 01:31:14 pm
Hello folks,long time no see,today I felt like stopping by and finish some business,unfortunatelly Im not returning yet,but I need to submit Barom Grims,post Young Simon current sheet and anounce that anyone can take any of my sprites and do wherever you think.

But before submiting Grims,I ask for someone to make a bmp for his portrait,Graphics Gale say it is using 30 colors and Im kind of out of time to do this simple task,I will post Simon along with Grims' spr on my next post
Title: Re: Bloodthirster's Sprites
Post by: Kagebunji on June 03, 2010, 01:49:55 pm
Post those, I wanna see.
Title: Re: Bloodthirster's Sprites
Post by: LastingDawn on June 06, 2010, 02:10:29 pm
Quote from: "Bloodthirster0"Hello folks,long time no see,today I felt like stopping by and finish some business,unfortunatelly Im not returning yet,but I need to submit Barom Grims,post Young Simon current sheet and anounce that anyone can take any of my sprites and do wherever you think.

But before submiting Grims,I ask for someone to make a bmp for his portrait,Graphics Gale say it is using 30 colors and Im kind of out of time to do this simple task,I will post Simon along with Grims' spr on my next post

Great to see you back Bloodthirster! It always filled my heart with joy to see that someone was completing the PC's in the game. Young Simon in particular lends my mind to a few interesting ideas.
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on June 06, 2010, 02:15:17 pm
Im very sad,nobody recuced the color count of the portrait.

However I'll post all the work here,so anybody can complete it or just submit,since Grims is complete but without his portrait placed


@LD: NINJA'D.I always preferred game characters than other characters(exept for original characters),sometimes I catch myself thinking,why is he doing that character,it has nothing to do with FFT,so I always aimed for in-game characters or other FFs games,Arngrim does not count
Title: Re: Bloodthirster's Sprites
Post by: Kagebunji on June 06, 2010, 02:33:03 pm
Quote from: "Bloodthirster0"sometimes I catch myself thinking,why is he doing that character,it has nothing to do with FFT

Answer is simple. Spriting is a hobby, you do it for yourself, I don't care if my sprites will be used in patch or not, I just enjoy doing those sprites. I s'pose my Lenneth is a good example, as well as Lezard, though I still hope there will be place for them in Mercenaries :). Ah, I miss that patch soo much....
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on June 06, 2010, 02:38:00 pm
They have something to do with FFT,I was referring to things like Naruto,Bleach and random anime.

We can pick up Lezard,Lenneth or Arngrim and give 'em different names and they will fit the story but you cannot do that with the ones I said before,even if it is a hobby
Title: Re: Bloodthirster's Sprites
Post by: mav on June 07, 2010, 01:00:12 am
Quote from: "Bloodthirster0"Im very sad,nobody recuced the color count of the portrait.
Sorry bout that, chief. See the attachment for a 16 color version.
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on June 30, 2010, 11:35:38 am
Finally a break.

Here is Baron Grims

I'll also submit it at the submission section
Title: Re: Bloodthirster's Sprites
Post by: Bloodthirster0 on August 10, 2010, 12:22:40 pm
Ohh crap,I hate asking people

But I got a small problem,as I keep lurking around,I decided to check the submission thread,and Grims was refused due misallignment,I was like 'thats going to be easy',so I checked the spritesheet and the .spr file,the sheet was ok,while the file wasnt,so I simply imported,but for some reason it keep misalligning.

If someone wants to fix it,Im posting the the spritesheet and the .spr is on the post above
Title: Re: Bloodthirster's Sprites
Post by: GeneralStrife on August 11, 2010, 09:43:47 pm
holy shit, it starts in the mid 90s in the anims in the shishi, and its so weird......
Title: Re: Bloodthirster's Sprites
Post by: Kagebunji on December 12, 2010, 09:32:34 am
I tried this in ShiShi myself. The problem is not with types or anything. While importing this over some sprite, notice how the second half of sheet(with all the attacking animations)moves to the right side. Clearly you must have messed up the sheet. Try realligning the second part of sheet, it should be easy-peasy, just select the whole second half of sheet and move it to the left. Well if he nevers show his face again, I will do it.