Final Fantasy Hacktics

Modding => PSX FFT Hacking => Topic started by: Kokojo on February 06, 2010, 01:52:34 pm

Title: Ghost Units (Aka Invinsible, visible)
Post by: Kokojo on February 06, 2010, 01:52:34 pm
Sup FFH.

By testing some event, I discovered that you can make visible but invinsible units (cannot be hit nor targeted but they fonction normally)

AFAIK, how to do this : Event editing only.

Warp to-be-ghost on another unit.
Erase TBG's sprite while it's on another unit.
Warp it away or not.
Start the combat ; It will appear at his turn, and be un-targetable.

Il WILL use this in CoP (it's so awesome :D) but heh, I thought I could share.
Title: Re: Ghost Units (Aka Invinsible, visible)
Post by: VampragonLord on February 06, 2010, 10:29:40 pm
needs pix for clerification of just exactly what you mean.
Title: Re: Ghost Units (Aka Invinsible, visible)
Post by: Skip Sandwich on February 11, 2010, 01:46:18 pm
I think what he means is that by doing this, the selected unit becomes invisible and untargetable by other units, at least until the unit's first turn.
Title: Re: Ghost Units (Aka Invinsible, visible)
Post by: Kokojo on February 12, 2010, 11:49:44 am
No, he stays Untargetable unselectable and invisible, but he's visible at his first turn.