Final Fantasy Hacktics

Modding => Spriting => Topic started by: jsanchez1460 on November 18, 2009, 11:12:27 pm

Title: Jose's Sprites
Post by: jsanchez1460 on November 18, 2009, 11:12:27 pm
Here's a ramza knight merge. I even got different the palettes to work. I used the Holy Knight Ramza as base.
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Post by: jimmyjw88 on November 18, 2009, 11:27:48 pm
Someone did a sprite exactly like this.
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Post by: jsanchez1460 on November 19, 2009, 12:42:42 am
Oh well. I guess I should have asked around first. Who made this sprite before?
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Post by: Twinees on November 19, 2009, 01:15:15 am
http://www.ffhacktics.com/forum/viewtop ... 37&start=0 (http://www.ffhacktics.com/forum/viewtopic.php?t=3937&start=0)
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Post by: SilvasRuin on November 19, 2009, 01:35:12 am
What I find interesting is that both of you just happened to coincidently edit the hair in the exact same way.
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Post by: jimmyjw88 on November 19, 2009, 01:42:36 am
Yes, exactly the same. Hmm....
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Post by: jsanchez1460 on November 19, 2009, 01:47:48 am
Well, he recolored using teal. I used the palettes of a generic knight. They all work but I do not know How to show every palette.
Title: Re: Jose's Sprites
Post by: Kokojo on November 19, 2009, 06:39:51 am
Quote from: "jsanchez1460"I used the Holy Knight Ramza as base.

He just changed the palettes, guys
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Post by: mav on November 19, 2009, 07:16:38 am
It's a good palette though. I don't know if there's currently a quick way to showcase every palette, aside from taking screenshots of each palette separately. Pretty good job.
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Post by: jsanchez1460 on November 19, 2009, 10:32:10 am
Quote from: "mav"It's a good palette though. I don't know if there's currently a quick way to showcase every palette, aside from taking screenshots of each palette separately. Pretty good job.

Thanks everyone. Any criticism?
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Post by: MiKeMiTchi on November 19, 2009, 09:53:38 pm
Mediocre.. :P

Nice effort on making the sprites although they are not really peculiar.
I'm at a different comp. lab so I won't comment about the colors.
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Post by: mav on November 20, 2009, 08:25:37 am
They look good, but they are a bit uncreative. Try creating a custom palette for this, maybe a dark colored cape--you have the three white capes, how about something we don't really see too often? I was never too fond of the teal/cyan color on the original, so maybe you could deliver something a little nicer...
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Post by: jsanchez1460 on November 29, 2009, 10:56:14 pm
Here is an edit for a female Samurai. I hate that female Samurai Sprite!
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Post by: jimmyjw88 on November 29, 2009, 11:05:18 pm
Well, with ribbon band on the cloth and thick sleeves, it doesn't really fit as samurai.
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Post by: jsanchez1460 on November 29, 2009, 11:52:10 pm
I wanted to do something kimono-like.
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Post by: mav on November 30, 2009, 08:09:19 am
It's pretty interesting, but the reds need work overall--they're a bit saturated (could be the fact that they're coupled with grays) and there needs to be some more where the ribbon hits the waist.
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Post by: jsanchez1460 on December 01, 2009, 04:05:31 am
Really? there shouldnt be a saturation problem. these colors do show up in the game. i took the red from the knight palette. what should i do then?
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Post by: mav on December 01, 2009, 07:25:12 am
Like I said, it may be the color pairing as opposed to the color values. This is only my personal opinion, mind you, others may think it looks fine. If you need a different red, maybe you could take it from the male Samurai or a Skeleton. It's your call.
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Post by: Kagebunji on December 01, 2009, 12:28:05 pm
Yes, the red is apparently saturated, do what Mav said and see how it will look.

Btw, she don't look like Samurai too much, at least to me.
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Post by: SilvasRuin on December 01, 2009, 02:00:06 pm
It's a contrast issue that makes it look saturated.  I think it looks fine, it's just an odd choice in coloring.  Those two don't necessarily go all that well together.

And I have to agree with the others.  That looks more like it would be an Oracle to me than a Samurai.
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Post by: VampragonLord on December 01, 2009, 03:59:55 pm
row 2 has a ribbon in the hair row 1 doesnt. might want to look into that.
also, i think if you edited the base samurai sprite, but kept that "theme" you have going it would work better