I do alot of event editing but im having trouble with making scenes that are more than dialouge changes becuase when i want to make something almost completely new I have all the old event instructions from the event im changing... any tips on how to clear out the clutter
move your mouse to the top left section of the area you'd like cleared.
hold down the left mouse button, and drag the mouse down and right, making sure the area you'd like cleared is highlighted -- this is usually blue-ish.
Press the delete or backspace key on your keyboard, or right click on the highlighted area and select the delete option.
Are you just using the ENTD tab, or the event compiler / decompiler?
so your advice is to just wipe the entire event?
if its going to be almost completely new, why keep the old instructions?
Least, that's what I'm picking up from the topic sentence in all of its rambling.
I guess...
And yeah unless someone can find something not completly new about changing orbonne to boulve citadel...thx for the advice
*blink*
How in the world would editing the events change the display graphic at the start of the event?
Replace the image with ShiShi. Change all dialogue to say boulve citadel.
Edit: The find/replace function of any word processor, including notepad, can come in handy.
Thats uhm... not what i meant THE map not the text at the beginning of the event i already know how to edit that though.
is loading up the map even a function of the event?
Nope, It is Attack.out material, explained in my guide under Attack.out editor
Uhm i knew that too, ive already edited the map so its the citadel.