Hi I was wondering how you could identify dummy text in the psp events.txt. I was trying to edit the dialogue where they talk outside the orbonne monastary but I saw three of the same ones. Any help?
As cheetah already said in your other topic: There is no dummy text in the PSP version.
If you check the list:
http://www.ffhacktics.com/wiki/Event_Sc ... orrelation (http://www.ffhacktics.com/wiki/Event_Scripts_and_Scenario_Order_correlation)
0x003 : Orbonne Battle (Setup)
0x004 : Orbonne Battle
0x005 : Orbonne Battle (Gafgarion and Agrias chat)
0x006 : Orbonne Battle (Abducting the Princess)
The setups event have no script or instructions, they are just there to fill it seems.
0x004-0x005-0x006 all have the same text, whoever they do not use the same lines. The way it was done was likely for a simple copy/paste to keep tract of which event it is originally?
I have no idea but all that text is unecessary. I wouldn't call it dummy text but just a waste of space.
In any case you should just edit the text for one event and copy/paste into the others. Compile each of them and you're done.
ohhh ok thnx for the clarification zodiac and also for the correlation list, I've been looking for something like that all over!