Final Fantasy Hacktics

Modding => Help! => Topic started by: EpikComplex on October 14, 2009, 02:25:39 am

Title: problem w/ replacing generic sprites
Post by: EpikComplex on October 14, 2009, 02:25:39 am
I replaced the vanilla iso's generic squire (f) w/ the miluda custom sprite from the site and the generic squire (m) w/ the spiky hair warrior (m) sprite and all goes well until i try to run the game at Gariland. When any custom sprite crystalizes, my game freezes and my psp shuts down.. anyone know why this happens or  better yet a solution?? Thanks
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Post by: SolidSnakeDog on October 14, 2009, 04:44:46 pm
PSP dont work well using ASM hacks.
If u used an ASM hack this may hapend.
I am not sure if sprites in PSP crash the game homever.
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Post by: philsov on October 14, 2009, 04:46:07 pm
did you do any text edits?
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Post by: EpikComplex on October 14, 2009, 07:08:06 pm
nah i didnt put any text edits but i doubt they affect game play on my PSP iso, and wut's an asm hack???
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Post by: DarkxFatal on December 10, 2009, 12:05:30 am
Uhm..Hate to say this...But just don't let any of them crystallize? That would probably be best :/

Though it would be hard..(and be an interesting challenge)...
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Post by: Aquablack on December 10, 2009, 12:09:54 am
I had this problem when I modded my WotL.  My workaround was to make it so units can't crystalize.  Terrible way to fix it, but the only way I could think to do it at the time.