Final Fantasy Hacktics

Modding => Spriting => Topic started by: Seushiro on October 06, 2009, 10:41:19 am

Title: Portrait Making made easy
Post by: Seushiro on October 06, 2009, 10:41:19 am
The demand for portraits is high and only a few that can generate awesome results are available and most are busy with their projects.

one of the spriters here mentioned about a work sheet where copy pasting portraits is done easily and they have compiled a lot of Portraits to do professional results.

with your approval I am willing to collate all usable ports from the spriting section to create a Portrait worksheet that even newbies like me can generate decent results (not to the G0dly level of Smash and Curu but really quality wise good).

you can also donate portraits from your own portfolio if you want. . .

I have an actual worksheet with lots of ports already but will not post it as of yet unless majority agree or their owners will allow it to be used. . .

Still Hoping to compile all custom ports on site and get the majority of the community to approve. . .

so here is an example: (only ingame and ports that I have used on my sprites)
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Post by: MiKeMiTchi on October 06, 2009, 10:54:44 am
Great Idea. This will be useful to beginners and to those who don't have time. You can add all portraits from my finished sprites.

But, exclude my current avatar drom the list.. :P
He's still a WIP..

Hmm.. after you compile all these, we can probably make a
FFT portrait maker program..

Seu, jimmy has a collection of portraits too. In case you don't know.
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Post by: Seushiro on October 06, 2009, 10:59:30 am
Okay I will take your current avatar out of my list. . . I know Mav has a portfolio. . . Jimmy does too? well hope I could locate that. . .

It is unimaginable how we can make a portrait editor with out editing parts manually. . . I am relearning Flash. . . will use tons of layers to do the sprite generator thing we talked about. . . first thing I'm going to make would be a sprite concept creator ^__^ just the facing forward/diagonal frame. . . then print screen to copy paste in MS paint to a sprite sheet. . .
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Post by: MiKeMiTchi on October 06, 2009, 11:07:39 am
Yeah. That would be a hard job.

Quotefirst thing I'm going to make would be a sprite concept creator
Mostly newbs will praise you if you finish it. :)
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Post by: Seushiro on October 06, 2009, 11:17:19 am
well I still hope you find a way to may the portrait generator. . . maybe just use a hollowed flesh face then u select the eyes. . . the chin. . . the hair will be like a wig. . . the mouths (smile,Grin, laugh)

Hey! that spriter I was talking about in the first post that was you! you where the one who said you had a work sheet for portraits. . .
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Post by: MiKeMiTchi on October 06, 2009, 11:22:12 am
Wa? Was that from the Mercenaries Thread? Is that really me?

EDIT:
How can the user convert the portrait into 16 colors?
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Post by: Seushiro on October 06, 2009, 11:31:10 am
yeah i think so. . . because I read two people say it that way you and Smash. . . Smash on his thread stated he has a worksheet except he has all the sprites around his sheet not portraits. . .
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Post by: DarthPaul on October 06, 2009, 11:35:01 am
I did a portrait for my a friend a few weeks ago using a method similar to above.
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Post by: Seushiro on October 06, 2009, 11:45:46 am
Yep and I need your approvals if it would be okay to get the available portraits to create a full portrait worksheet full of Vanilla and custom ports (including FFT style avatars). Credits will be made. . .
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Post by: scatttman on October 06, 2009, 01:18:05 pm
i like the idea you have my aproval seushiro
you know it is hard to me make the naruto portraits this can help me a lot
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Post by: mav on October 06, 2009, 05:52:00 pm
Good idea, Seu. I should have developed one of these too...Since this is pretty much all I do: borrow from sprites, switch stuff around, clean up, reduce colors, etc.
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Post by: Bloodthirster0 on October 06, 2009, 08:44:20 pm
I also use Worksheets,I can post the latest one if someone wants it

btw,Seu,you can use my avatar and the Young Balbanes I found(it needs to be revamped though,death to .jpgs)
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Post by: Seushiro on October 06, 2009, 08:50:09 pm
Thanks Mav, BT, Mike, DP and Scat I will update a version 2 then with some of the work you gave. . .

@krobelus: That is one large set of Portraits you sent me in PM pretty much all was collated in it with only a months worth of missing new FFT avatars and custom portrait. . . hope they approve first before we could post that dont want to have fellow patchers stating their work should not be there. . .
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Post by: Jumza on October 06, 2009, 10:24:33 pm
I tried doing something like this. im so noobish i dont know how to this picture in a spoiler so ima just put it like this

The first 2 portraits stacked on top of eachother (i.e. the knight portrait and under it there is the archer portrait)then next is moving 1 part of the other portrait onto the other portrait in this case knight head onto archer body then portrait after that is the edited one that ive tweaked to look more normal instead of 2 half faces stuck together. Anyone can use em i just ask if you submit a sprite with one of these portraits(not sure if they are all 16 colors) just give me a little credit.
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Post by: Seushiro on October 06, 2009, 11:05:06 pm
Yep that is exactly how it is used. . . even beginners like me can have an easy time. . .

Cletienne + Knight = one very pissed of dude. . . :lol:
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Post by: Krobelus on October 07, 2009, 01:01:39 am
A quick 10 minutes of using this method I created a new Male Ninja portrait using the original Male Ninja Portrait, and the Male Lancer Portrait.

(http://i82.photobucket.com/albums/j250/Razmazter/NewMaleNinjaConcept.png)

I can't wait to see the day that a flash program or something that allows creating a portrait becomes available. That will be so awesome. Although I think it would be just as awesome to create one for Character Sets  as well. It was easily done in the RPG Maker Community so I don't see why it couldn't work here. The only tedious part (besides programing the actual program) would be separating all of the parts (eyes, arms, hairstyles, clothing etc,).
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Post by: Seushiro on October 07, 2009, 02:30:35 am
great edit I like ninja's to have the cloth rounded up to the face than have a cloth sticking out. . .

For your portrait making program idea Mike and I can tackle Ideas with that. . . I will be releasing a concept creator using Flash that will compose of head swaps on bases for the first version than later would be done piece by piece which would lead to full conceptualization from gloves, belts, shoulder pads, helmets, hats, boots, shirts, armors, and hair ornaments. . . the first version will just be a test. . .

well still chopping sprite heads from vanilla as we speak and I'm at 54 - Funeral Woman. . .
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Post by: Krobelus on October 07, 2009, 03:05:44 am
Oh that's great to hear Seushiro! I can't wait to see the first version in action. If you need any help just let me know.
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Post by: Seushiro on October 07, 2009, 03:19:57 am
Sure I will let all you know if I need resources that is why I will make a test version so I can get your suggestions after you guys test it. . . I want it user friendly as possible. . .

* currently chopping 79 - Lancer

cleaning and erasing sure brings out the laziness
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Post by: Cheetah on October 07, 2009, 11:35:15 am
Wow it has been like a year since I last opened this file. Not that I do my work in photoshop so there are a lot of hidden layers with different versions and base portraits to work off of.

Most of this stuff is for the Chronicles of Kanbabrif.
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Post by: jimmyjw88 on October 07, 2009, 11:56:53 am
Very very nice idea there Seu. Really; definitely will help improve spriting and portrait-making skills. Well done ^^
I'll try some too, when I'm available ^^
Quote from: "MikeMitchi"Seu, jimmy has a collection of portraits too. In case you don't know.
About that, it's not all portraits, just some. I'll post them when I finished compiling all the portraits ^^
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Post by: scatttman on October 07, 2009, 05:04:10 pm
the calculator with mustache looks funny lol
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Post by: Krobelus on October 07, 2009, 06:36:50 pm
@Jimmy - I think you posted a collection somewhere. I remember saving it to my computer and I sent it in a PM to Seushiro recently. I think he's gonna get everyone's permission first before stripping the portraits of their "parts".
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Post by: Seushiro on October 07, 2009, 07:02:16 pm
I Change my mind with the Sprite ConCreat and will include an option there to make the portraits. . .

I am currently done cutting the heads and the body bases for the Sprite Concept creator. . . for the portraits I have not chopped anything as of yet because for this to works I have a few suggestions:

1. Coming up with the first set of skin tones. This is so we can easily combine pics because the face colors are different

2. We need help and I dont think me and Mike would suffice in collating the parts if we want this done a bit sooner than anyone would expect.

 a.) Conceptors: Designs the back ground layout that I will put in Flash for the back drops while editing the ingame art

 b.) Cutters: I'm sure most of us have Shishi in this Community and we can distribute the cutting of parts. . . for example from 00 - CHapter 1 Ramza to 04 Delita eyes only. then someone else will take on the hair. another on clothes.

 c.) testers: I dont think we need this to be open for a volunteer. . .  for the group that creates this Creator we will be the testers  to see first what we need to adjust before releasing or improving beta "test" versions.

Here is my idea for the main screens. . . it is much like playing the game itself with sounds too. . .
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Post by: Krobelus on October 07, 2009, 07:15:22 pm
For the portraits you can have the base (shape of face, along with changing the tone at will), then have all the things like eyes and smiles and such. But some portraits are facing up and some are facing straight and some are facing down. The fact that some portraits face opposites is an easy remedy, just flip it. You can get a bunch of ideas from here:
http://www.charas-project.net/charas2/index.php?lang=en&generator=2

It's a face maker for RPG Maker 2003.


There is also one for character sets:
http://www.charas-project.net/charas2/index.php?lang=en&generator=1

It might give you guys some ideas when making the test program.
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Post by: Seushiro on October 07, 2009, 07:25:38 pm
We can do it like that but I dont want their layout and style. . . i rather have it where either you have a button that moves to the next part and adds (like Making a SIM from EA's SIM's) or having a drop down box which would say eyes "click" all eyes appear and just drag to your portrait, same with other parts very interactive and more customization involved. . .

but no Rush if others like the idea then the development team does it. . .
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Post by: scatttman on October 07, 2009, 08:13:08 pm
i will help you seushiro cuting parts or doing the skin tones just give me my homework and ill do it