Final Fantasy Hacktics

Modding => War of the Lions Hacking => Topic started by: Zero-Machine on October 03, 2009, 06:25:49 pm

Title: New Job...uh Mystic Knight!
Post by: Zero-Machine on October 03, 2009, 06:25:49 pm
So, I decided to bring up this job mainly because I found it lying around without reason. Basically, the skill set goes like this:
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WEAK SLASHES:
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Fire Claymore (10)
Ice Rapier (10)
Thunder Cutlass (10)
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STRONG SLASHES (1.5x damage compared to weak slashes):
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Earth Slammer-5% Don't Move (22)
Wind Dancer- 5% Don't Act (22)
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FINISHERS (2x damage compared to weak slashes):
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Demon Sword- 15% Blind (45)
Holy Sword- 15% Blind (45)
Ultima Explosion- 30% Death (99, and 3x damage)
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I need some help balancing the MP costs (the numbers in parenthesis after the name), and I'm not entirely sure how sensitive stat growth is.
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Post by: SolidSnakeDog on October 03, 2009, 06:46:47 pm
I sugess : 8 MP for weak slashes , 20 MP for strong, and demon sword/holy Sword 40 MP and the ultimate one : 99 MP.  75% death is very high to me...

MP grows very slowly (1-2 MP gained each level in vannilla 3 is rare even for a black mage)
Hope thats helps.
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Post by: Zero-Machine on October 03, 2009, 06:49:39 pm
Quote75% death is very high to me...
I thought so too, but for the extreme mp costs for a knight-based mp growth, I thought it might balance out.
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Post by: SolidSnakeDog on October 03, 2009, 06:51:39 pm
A knight barely get 0-1 MP by leveling. For the 150 mp one using no robes will be imposible to use even at lv 99.
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Post by: Zero-Machine on October 03, 2009, 06:55:56 pm
That's why I took your suggestion and lowered it to 99, also it's meant to be that way. Heavy armor should be an impossibility for anyone who didn't train as a mage heavily before becoming a mystic knight.
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Post by: SolidSnakeDog on October 03, 2009, 07:01:45 pm
Yeah. if u still have some problems fell free to ask me. I will try to help ya.
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Post by: Zero-Machine on October 03, 2009, 07:11:45 pm
Thank you, and one last thing... You need to hex edit to change the class names, right?
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Post by: SolidSnakeDog on October 03, 2009, 08:19:07 pm
You aslo can change it by using FFTactext to change em. Still has some bugs.  Dont mess around BATTLE.BIN and all the WORLD1(2)(3).BIN ect. because u run the risk of not be able to pacht the work you did into your FFT file.

After opening the FFTactext,import your FFT file in. Go to *text* and a list will come. Chose Quick edit.
There will be options like *Job description/Jobs names/Skills set Discription. Put your description u need into em. And save em into your Hacked FFt file.

Hope you will get whats you want  :)
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Post by: Zero-Machine on October 04, 2009, 04:36:30 pm
That did help a good bit, and I'll assume the tools you speak of is in the appropriate section. I also went ahead and forced the dark knight to use insane amounts of MP for his moves, even the mp stealer. By insane, I meant 20-35. :P


~EDIT: Did you guys ever post a pure fft ISO?
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Post by: SolidSnakeDog on October 05, 2009, 08:50:49 am
None can do it because of the rules. You will not find any non hacked FFT ISO here. If there is one, thats is not allowed.
Aslo none can tell others where to find one even if u know where to get it because of the rules.

Most game hacking sites uses the same rules.
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Post by: Zero-Machine on October 05, 2009, 05:23:08 pm
I see, well I find one on my own.
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Post by: Zero-Machine on October 12, 2009, 02:02:14 pm
I have another quick question, is the Mime class what mimics other people, or is it the mimic skillset???
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Post by: SolidSnakeDog on October 12, 2009, 03:14:22 pm
Now that you say it...I'd like to know that myself  :?
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Post by: Zero-Machine on October 16, 2009, 09:52:35 pm
To the help section!!
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Post by: Wasabi on October 17, 2009, 06:44:01 pm
The Mime class is heavily hardcoded.
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Post by: Ramza_200 on November 05, 2009, 07:43:50 pm
hey I ask what the heck is mystic knight class
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Post by: Wasabi on November 05, 2009, 08:26:53 pm
Custom job class [in-topic discussion].

But if you've ever played FFV, you should have a firm idea what it is.
Title: Re: New Job...uh Mystic Knight!
Post by: philsov on December 03, 2009, 11:48:53 pm
Quote from: "Zero-Machine"I have an evil plan to save the world!!

Just you wait til its unfurled
It'll go down in history~
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Post by: StaticLynx on December 08, 2009, 10:03:18 pm
I actually look forward to seeing a class like this devolped.
Title: Re: New Job...uh Mystic Knight!
Post by: RichardFFT on February 28, 2010, 12:59:10 am
How do i get this hooked up the hacking im new to this and i need to know ? i got my psp and usb cord hooked up then what?
Title: Re: New Job...uh Mystic Knight!
Post by: Zeio on March 16, 2010, 07:10:13 pm
Wouldn't you need the weapon strike fix ASM hack to get this to work correctly?  Or else you're just going  to get a bunch of [weapon elemental] attacks instead of what you specify them as.