Final Fantasy Hacktics

Modding => PSX FFT Hacking => Topic started by: Kaijyuu on March 11, 2009, 05:53:29 pm

Title: Map events.
Post by: Kaijyuu on March 11, 2009, 05:53:29 pm
Currently I'm mostly interested in changing the requirements for battles/events to happen when walking on a dot. Like, for example, letting the cloud battle in zarghidas occur before killing dycedarg.

I'd also like to edit which dots/paths show up when, but that's less important.


Where would I start looking to edit map events?
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Post by: LastingDawn on March 12, 2009, 07:56:28 am
Eh heh... full documentation on this is extremely lacking, and it's not very simple without a concise understanding of ADD and REMOVE functions according to the game's event compiler, I suggest something a bit simpler at first, such as event editing.
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Post by: Kaijyuu on March 12, 2009, 01:19:18 pm
Hrm. So are these connected to regular events? Or are they pretty much labeled "unknowns?" I had assumed it would be simply modifying a hardcoded variable somewhere... oh well.