Make movements not final? It's really frustrating and I think it'd b great if someone was able to change that.
Go play FFTA.
Nope, not without major asm hack.
And I believe no one cares enough about that to make an ASM hack to "f i x" it.
Quote from: "samuchan"Go play FFTA.
Oh please. Every other SRPG allows you to change your movement. It's one of the few things better about FFTA.
Quote from: "samuchan"Go play FFTA.
hahahah
I think FFT lets you backtrack, there's 2 button presses
you can preview your guy in the panel and cancel
go check it out
I think what he really wants is this :
You can move to your enemies, press attack, and see the damage preview.
Then, if the damage isn't high enough, you can press 'Cancel' button,
to cancel your character's movement and move to another enemies to see if it gives enough damage.
Just learn about the Zodiac system, normal / good / bad / worst compatibility, or leave it to Auto-Battle.
It will pick target with highest damage output.
Or just be better at tactics, I only regret my movements about .0001% of the time. I agree that the ability to backtrack is cool and handy, but totally unnecessary if you know what you're doing, even sucking it up and dealing shit damage once in a while is nothing to worry about if you know how to compensate for it, but, maybe I'm just being an ass...
but some people still like the ability to toy around, regardless.