Final Fantasy Hacktics

Modding => Hacking/Patching Tools => Topic started by: SentinalBlade on February 17, 2009, 09:41:00 pm

Title: Renaming Patcher Names
Post by: SentinalBlade on February 17, 2009, 09:41:00 pm
Hey All!!!

I finally got the chance to ask melonhead if he minded if i made this feature publicly known...as its been in the patcher for quite a freakin while...anyways

It allows you to rename your abilities and such through outside files.

Basically, take the attached resources.zip and put it in the same file as fftpatcher. DO NOT extract the files. the patcher reads them insdie the zip file.

It is basically an XML spread, so edit things like Cure to be known as PWN and it will apear as PWN on the list of abilities.

If you want to get the patcher to stop reading the edits but dont want to get rid of your changes, jsut copy the zip to a safe place and delete the one in the patcher folder. its that simple!

This useful for patches like SoR, where you make completly new abilities, but are constantly forgetting what is what... like i cant remember i made bolt 4 into 'Deluge' most of the time, until i used this. before i had to look in the old tactext editor xD

anyways, post questions and things here.
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Post by: Kokojo on February 17, 2009, 10:43:45 pm
YE(@*&#*(273*(_@&#@9-0@&# MELONHEAD!

and when i asked if it was possible, he said no !

Bullshitzors :(
Thanks Sentinal
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Post by: SentinalBlade on February 17, 2009, 10:46:00 pm
Rofl, glad to help. its actually only been around as long as the beta of move-find-items placement. which is just over a few months.
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Post by: SydneySoul on February 18, 2009, 12:30:41 am
I freaking love you with my naughty parts. Thanks for this!
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Post by: SentinalBlade on February 18, 2009, 06:46:55 pm
Quote from: "SydneySoul"I freaking love you with my naughty parts. Thanks for this!

i dont know wether to be pleased by that thought, or turned on....wait...what?
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Post by: kenj_083 on February 21, 2009, 04:24:44 am
sorry to be a noob,

but how do I edit the xml files?
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Post by: SentinalBlade on February 21, 2009, 01:56:19 pm
open them in notepad :)
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Post by: kenj_083 on February 21, 2009, 09:17:48 pm
thanks, I can't believe I could be so dumb.
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Post by: Zuka on March 03, 2009, 11:50:45 pm
<Noob question here too, will the changes appear in the patcher or only in game post patching?

Edit: In that case something isn't working, hmmmmm.
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Post by: SentinalBlade on March 04, 2009, 12:55:24 am
in the patcher
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Post by: jimmyjw88 on March 04, 2009, 10:13:54 pm
I'm sorry for asking this question but how to open as notepad?
Extract it out into a folder, then open as notepad?

Because when open as xml file, i can't change anything.
So, can help? ^^
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Post by: gojoe on March 04, 2009, 10:32:18 pm
right click and open with notepad or in my preference, wordpad coz notepad fucked up my xmls in the past
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Post by: jimmyjw88 on March 04, 2009, 11:23:03 pm
Oh....so need to extract them out into a folder?
And how to save it?
Erm...i overwrite the file and i zipped back.
But when i open fftpatcher, nothing change...
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Post by: SentinalBlade on March 05, 2009, 05:46:56 am
just extract it do what gojoe said.

You will then need to import it into the right directory in the zip. so if your editing abilities in the PSX

PSX-->Abilities-->Abilities.xml

sometimes its easier to just make a new zip instead of overwriting~

in which extract ALL files from resources.zip, edit them, and then select all of them at the same time (by using Ctrl+clicking) and then right click them, then add to zip...

that should work, just make sure you delete your old resources.zip(make a backup please) and name your new .zip file resources.zip
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Post by: jimmyjw88 on March 05, 2009, 10:07:47 am
Oh...i see.
So then when open fftpatcher, example i change abilities (cure 2 to cura), the abilities tab on fftpatcher there, cure 2 will change to cura?
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Post by: SentinalBlade on March 06, 2009, 03:09:35 am
yep yeap~ thats correct.
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Post by: Oblivion on March 21, 2009, 01:02:50 am
So if I use this to change Stasis Sword/Judgement Blade to Seiken, will it get changed in the game as well or just in the patcher?
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Post by: Zuka on March 21, 2009, 02:46:09 pm
Ehrgeiz I believe this only changes things in the patcher itself, and as far as text editing goes you'll have to get the new fftacTEXT, I lost the original link but I've uploaded it to a site for backup purposes, I can link you there...

FFTactTEXT: http://www.mediafire.com/file/yowwya4gy ... bugfix.zip (http://www.mediafire.com/file/yowwya4gyom/tactextbetabugfix.zip)

that should work just fine as long as you use the newest patcher available on this site, I haven't tried it with older versions but I don't see any reason it shouldn't work. Good luck man, and have fun.

PS. Ehrgeiz rocks
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Post by: Oblivion on March 22, 2009, 03:41:12 pm
Quote from: "Zuka"Ehrgeiz I believe this only changes things in the patcher itself, and as far as text editing goes you'll have to get the new fftacTEXT, I lost the original link but I've uploaded it to a site for backup purposes, I can link you there...

FFTactTEXT: http://www.mediafire.com/file/yowwya4gy ... bugfix.zip (http://www.mediafire.com/file/yowwya4gyom/tactextbetabugfix.zip)

that should work just fine as long as you use the newest patcher available on this site, I haven't tried it with older versions but I don't see any reason it shouldn't work. Good luck man, and have fun.

PS. Ehrgeiz rocks

Thanks I will.

yes ehrgeiz is awesome.