Okie hers the deal guys...
We all know i know how to edit battle maps... and well i really dont know what to do to Mandalia Plains..
Its flat, lots of obstacles and even more lameness....
So, i coem to you all, please suggest what you would like done to Mandalia Plains, so that i can make it better...after a few suggestions have been made, i will post a screenshot, and upon completion, the map file itself for everyone to use :D
Snow
You will Remake it ?
Make a canyon out of it. \_/
HELL!
Quote from: "Voldemort"Snow
Easily done, let me find the snow pallete where the rocks dont look like wooden floors... i may have to make a new one so they look like rocks, and not peices of a fort...rofl
Snow's a decent idea. Perhaps rain?
I mean, really, are you looking for more obstacles, or just wanting to change the overall aesthetic of the map?
Anything to make it better, right now the obstacles represent no real advantage, the map is to flat, and where it is higher, no one really goes there to fight...
Include volcano in there.
but the plain maps make you appreciate the rougher ones, what about making the DD maps LAVA
Make it Hellish! Like Lava, rocks, etc etc
I agree with you!
TY Algus! Need more HELLISH MAPS! Volcano map only lava place IMO?
Quote from: "Algus"Include volcano in there.
Perhaps half snow, half volcano? IE, snow at the bottom, no snow on the volcano?
The only issue is the name of the map; Mandalia
PLAINS kind of prohibits large scale items.
Snow + a bunch of trees are all you could really add, short of changing the name of the map which may be more effort than its worth.
Lava is getting some exceptional Love in DD, One of the last battles in orbornne, the one with kletian and the tiamats, A few others are getting some nice updates...
Tithin is right, you can only do so much to "Plains"
So lava is going into more fitting maps.
Snow is going into more...well less situational maps
Asmo suggested Roads. Keep in mind this is still going ot be snow...
we need suggestions on what road tile ot use...The point is ot have it from IGROS(hence the stone roads) to thieves fort and gariland
http://www.ffhacktics.com/psx/maps.php?id=12 (http://www.ffhacktics.com/psx/maps.php?id=12)
Or
http://www.ffhacktics.com/psx/maps.php?id=100 (http://www.ffhacktics.com/psx/maps.php?id=100)
Or
http://www.ffhacktics.com/psx/maps.php?id=37 (http://www.ffhacktics.com/psx/maps.php?id=37)
Like I said on irc, I love map 37 ruined stone road tiles.
cemetary tiles!
Good luck with this Sentinal Blade
I would think probably the cemetery one for a path between the towns but the dirt one going off the main road towards the Thieves Fort
I'm all for more snow and lava stages, but why in Mandalia?
I'd put them in places that are more remote instead of in the middle of the game's first route.
I think it would be interesting to turn Mandalia Plains into more of a maze by adding more obstacles.
Maybe make small hills where the player and enemy begin the battle at to give them a clear view of each other.
I think that would make for a better challenge without making it seem out of place. ^_^
I think Mandalia is fine. It's a great place to train and stuff. It doesn't need to be any harder.
Quote from: "Dokurider"I think Mandalia is fine. It's a great place to train and stuff. It doesn't need to be any harder.
You didn't read OP did you
no you didn't
Yes I did. I just mangled my own sentence. I was referring to the few who wanted to make Mandalia harder. I wouldn't mind some asthetic changes. A road would be kinda cool.
A road does make sense. ^_^
Hello I am Vanya I end posts with ^_^ so in case I fuck up it'll seem cute and not fail
*Hugs Voldemort*
I AM cute! ^_^
And I still think a maze-like structure would rule. ^_^
A road down the middle would work and then you'd have 2 mazes! ^_^
^_^
Overwhelming votes against me, arse.
Next time gadget, next time!!
I think Mandalia Plains needs more cowbell.
RAWR
Alright heres the rundown...
I ran across some issues with map2gl's extremely limited pallete editor... it made all my snowy trees into green rocks...trust me it looks to ugly to show.
So i was inspired to look int o coding a little bit to see if i can add some editability to the color of the pallete, not just the graphics. you see, currently the pallete retains its origonal color of the map, but you can make the graphics look different. i.e. changing the rocks in mandalia plains to wooden floors. But they are still green. cause the wood tile uses a color that, now bieng imported into mandalia plains, is in the color green's spot. not a pretty one either, i might add
At any rate, Gomtuu has warmly opened his computer desk to a partner in his program.
You can all look forward to editing maps within...well im pretty busy lately, so most likely 2 months.
thats great news cant wait.
fft must be the most extensively hacked thing ever and it just gets better
Sweet! ^_^
OOOO what would be really cool is that you delete all the rocks except a few... and have some entrances to run-down homes with overgrown vegetation, so it could be like a deserted, war-ravaged town in the plains
..... maybe even include a chicken that runs in and out of the map on an event
O, and the rundown homes could provide a sort of fort for your party... Clever?
Quote from: "Vanya"Maybe make small hills where the player and enemy begin the battle at to give them a clear view of each other.
Add this to the canyon-esque idea and this map could be an archer's paradise.