Final Fantasy Hacktics

Modding => PSX FFT Hacking => Topic started by: SentinalBlade on January 25, 2009, 10:02:17 pm

Title: Remaking Mandalia Plains
Post by: SentinalBlade on January 25, 2009, 10:02:17 pm
Okie hers the deal guys...

We all know i know how to edit battle maps... and well i really dont know what to do to Mandalia Plains..

Its flat, lots of obstacles and even more lameness....

So, i coem to you all, please suggest what you would like done to Mandalia Plains, so that i can make it better...after a few suggestions have been made, i will post a screenshot, and upon completion, the map file itself for everyone to use :D
Title:
Post by: Archael on January 25, 2009, 10:03:29 pm
Snow
Title:
Post by: Kokojo on January 25, 2009, 10:04:14 pm
You will Remake it ?

Make a canyon out of it. \_/
Title:
Post by: BloodyBlade on January 25, 2009, 10:04:40 pm
HELL!
Title:
Post by: SentinalBlade on January 25, 2009, 10:04:41 pm
Quote from: "Voldemort"Snow

Easily done, let me find the snow pallete where the rocks dont look like wooden floors... i may have to make a new one so they look like rocks, and not peices of a fort...rofl
Title:
Post by: tithin on January 25, 2009, 10:05:20 pm
Snow's a decent idea.  Perhaps rain?

I mean, really, are you looking for more obstacles, or just wanting to change the overall aesthetic of the map?
Title:
Post by: SentinalBlade on January 25, 2009, 10:06:45 pm
Anything to make it better, right now the obstacles represent no real advantage, the map is to flat, and where it is higher, no one really goes there to fight...
Title:
Post by: Algus on January 25, 2009, 10:13:17 pm
Include volcano in there.
Title:
Post by: Zozma on January 25, 2009, 10:13:39 pm
but the plain maps make you appreciate the rougher ones, what about making the DD maps LAVA
Title:
Post by: BloodyBlade on January 25, 2009, 10:17:55 pm
Make it Hellish! Like Lava, rocks, etc etc
Title:
Post by: Algus on January 25, 2009, 10:27:57 pm
I agree with you!
Title:
Post by: BloodyBlade on January 25, 2009, 10:56:36 pm
TY Algus! Need more HELLISH MAPS! Volcano map only lava place IMO?
Title:
Post by: tithin on January 25, 2009, 11:18:39 pm
Quote from: "Algus"Include volcano in there.

Perhaps half snow, half volcano? IE, snow at the bottom, no snow on the volcano?

The only issue is the name of the map; Mandalia PLAINS kind of prohibits large scale items.

Snow + a bunch of trees are all you could really add, short of changing the name of the map which may be more effort than its worth.
Title:
Post by: SentinalBlade on January 25, 2009, 11:22:25 pm
Lava is getting some exceptional Love in DD, One of the last battles in orbornne, the one with kletian and the tiamats, A few others are getting some nice updates...

Tithin is right, you  can only do so much to "Plains"

So lava is going into more fitting maps.

Snow is going into more...well less situational maps :P
Title:
Post by: SentinalBlade on January 25, 2009, 11:51:31 pm
Asmo suggested Roads. Keep in mind this is still going ot be snow...

we need suggestions on what road tile ot use...The point is ot have it from IGROS(hence the stone roads) to thieves fort and gariland

http://www.ffhacktics.com/psx/maps.php?id=12 (http://www.ffhacktics.com/psx/maps.php?id=12)

Or

http://www.ffhacktics.com/psx/maps.php?id=100 (http://www.ffhacktics.com/psx/maps.php?id=100)

Or

http://www.ffhacktics.com/psx/maps.php?id=37 (http://www.ffhacktics.com/psx/maps.php?id=37)
Title:
Post by: tithin on January 26, 2009, 12:16:34 am
Like I said on irc, I love map 37 ruined stone road tiles.
Title:
Post by: dwib on January 26, 2009, 12:53:34 am
cemetary tiles!
Title:
Post by: Cheetah on January 26, 2009, 04:51:12 am
Good luck with this Sentinal Blade
Title:
Post by: goldblade0 on January 26, 2009, 09:28:34 am
I would think probably the cemetery one for a path between the towns but the dirt one going off the main road towards the Thieves Fort
Title:
Post by: Vanya on January 26, 2009, 11:44:08 am
I'm all for more snow and lava stages, but why in Mandalia?
I'd put them in places that are more remote instead of in the middle of the game's first route.

I think it would be interesting to turn Mandalia Plains into more of a maze by adding more obstacles.
Maybe make small hills where the player and enemy begin the battle at to give them a clear view of each other.
I think that would make for a better challenge without making it seem out of place. ^_^
Title:
Post by: Dokurider on January 26, 2009, 01:24:09 pm
I think Mandalia is fine. It's a great place to train and stuff. It doesn't need to be any harder.
Title:
Post by: Archael on January 26, 2009, 01:58:22 pm
Quote from: "Dokurider"I think Mandalia is fine. It's a great place to train and stuff. It doesn't need to be any harder.

You didn't read OP did you

no you didn't
Title:
Post by: Dokurider on January 26, 2009, 02:28:31 pm
Yes I did. I just mangled my own sentence. I was referring to the few who wanted to make Mandalia harder. I wouldn't mind some asthetic changes. A road would be kinda cool.
Title:
Post by: Vanya on January 26, 2009, 02:52:41 pm
A road does make sense. ^_^
Title:
Post by: Archael on January 26, 2009, 05:22:14 pm
Hello I am Vanya I end posts with ^_^ so in case I fuck up it'll seem cute and not fail
Title:
Post by: Vanya on January 26, 2009, 05:34:49 pm
*Hugs Voldemort*
I AM cute! ^_^
And I still think a maze-like structure would rule. ^_^
A road down the middle would work and then you'd have 2 mazes! ^_^
^_^
Title:
Post by: tithin on January 26, 2009, 06:37:46 pm
Overwhelming votes against me, arse.

Next time gadget, next time!!
Title:
Post by: spoonman on January 27, 2009, 03:16:48 pm
I think Mandalia Plains needs more cowbell.
Title:
Post by: SentinalBlade on January 31, 2009, 03:33:42 am
RAWR

Alright heres the rundown...

I ran across some issues with map2gl's extremely limited pallete editor... it made all my snowy trees into green rocks...trust me it looks to ugly to show.

So i was inspired to look int o coding a little bit to see if i can add some editability to the color of the pallete, not just the graphics. you see, currently the pallete retains its origonal color of the map, but you can make the graphics look different. i.e. changing the rocks in mandalia plains to wooden floors. But they are still green. cause the wood tile uses a color that, now bieng imported into mandalia plains, is in the color green's spot. not a pretty one either, i might add

At any rate, Gomtuu has warmly opened his computer desk to a partner in his program.

You can all look forward to editing maps within...well im pretty busy lately, so most likely 2 months.
Title:
Post by: Zozma on January 31, 2009, 04:44:16 am
thats great news cant wait.

fft must be the most extensively hacked thing ever and it just gets better
Title:
Post by: Vanya on January 31, 2009, 11:26:11 am
Sweet! ^_^
Title:
Post by: HatterMadigan on February 08, 2009, 07:37:30 pm
OOOO what would be really cool is that you delete all the rocks except a few... and have some entrances to run-down homes with overgrown vegetation, so it could be like a deserted, war-ravaged town in the plains

                 ..... maybe even include a chicken that runs in and out of the map on an event :)
Title:
Post by: HatterMadigan on February 08, 2009, 07:38:15 pm
O, and the rundown homes could provide a sort of fort for your party... Clever?
Title:
Post by: samuchan on February 08, 2009, 09:21:42 pm
Quote from: "Vanya"Maybe make small hills where the player and enemy begin the battle at to give them a clear view of each other.

Add this to the canyon-esque idea and this map could be an archer's paradise.