I hope you make good use of this, I nearly lost my sanity to it.
This is the index of Sprite Types and... ya I think that's it, from the battle.bin, make sure you don't try to re-write it.
Simply search the sprite's japanese name: 1 1 0 is Type 2 and 0 0 0 is Type 1, ENJOY!
thanks alot, this is good info
Very useful! ^_^
and melon is aware of it too so im sure he'll eventually implement it into the shishi part...
*dusts off topic* You would think this would be used a little more...
Okay, NOW this is my last post...
of course its used. but probably by a smaller groups working on more drastic projects
I downloaded it and have used it numerous times. =P
I just got myself WindHex and decided to start playing with some stuff... right now my new task is to try and create a team of uniques / NPCs, and notice that it'd make my job a lot easier (plenty less ENTD switches and rearrangments) if I could change the sprite type for a few unused slots..
Am I to understand that, coupled with this info and the editor, I can do that..? For example, I'd like to make slot 3A (unused Celia) type 1 instead of type 2, so that I can insert my sprite without funny-looking arms...
?