Final Fantasy Hacktics

Modding => PSX FFT Hacking => Topic started by: PX_Timefordeath on December 03, 2008, 08:07:46 pm

Title: Suggestion for a Class
Post by: PX_Timefordeath on December 03, 2008, 08:07:46 pm
Zodiac Knight
Stats: Avg PA
         Avg MA
         Avg SP
         High HP
         Avg MP
         Onion Knight Status(Able to equip all equipment)

Skills:
Equip Change[counts as acting]
Sagittarius Strike:Requires Bow, Deals (WP X 5 X (PA+MA/2)), Weapon Range, 2 Effect, 25% chance of blinding
Scorpio Strike:Requires Spear, 2 Panel range Straight Line Deals (WP X 5 X (PA/2), 25% Poison
Libra Strike:Requires Book, User loses 1/4 Max HP, Heals and revives all units 3 panels away = HP lost from user
Gemini Strike:Requires Crossbow, Adds defend status to all units within 4 area from user
Taurus Strike:Requires Axe, Deals (WP X PA) to all units adjacent to user, 100% knockback, berserk status to user
Aries Strike:Requires Gun, Earth Slash range, Deals (WP X 5), 25% sleep
Aquarius Strike:Requires Sword, 3 Range, 1 Effect, Deals (WP X 10 X (PA+5) /2), 25% slow
Leo Strike:Requires Samurai Sword, Self Target 3 Effect[Like a Draw Out], Deals (WP X MA /2), 25% Don't Act, Don't Move, Transparent, Defend, Confusion, Haste
Virgo Strike:Requires Staff, Heals (MA X WP X 5) All units Area 3, 25% CT=0, 100% Break User's weapon
Pisces Strike:Requires Ninja Sword, Attacks twice with all weapons, User loses 15% hp[Mid Accuracy]
Capricorn Strike:Requires Flail, Deals (WP X PA) 2 Panel straight, 25% Charm, Confusion, 100% Confusion on User
Cancer Strike: Idk...
Zodiark Strike:Requires Rod, 3 Range, 4 Vertical, 3 Effect, NO CHARGE TIME, Deals (MA X WP X 5), 25% Add:Dead
War of the Gods:Requires Knight Sword, Hits Entire Field[Maybe put Range 25 or something, Hits ALL UNITS ON FIELD], Deals (WA X (PA+MA)

Feel Free to provide feedback and suggestions, and this website is awesome!!!!!!!!
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Post by: Archael on December 03, 2008, 08:19:54 pm
good idea

perhaps one of the only few good ideas I have ever seen for brand new jobs
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Post by: akwikone on December 03, 2008, 10:25:24 pm
suggestion, how about four elementle zodiacs knight

Fire: Aries, Leo, Sagittarius strikes
Earth: Taurus, Virgo, Capricorn strikes
Air: Gemini, Libra, Aquarius strikes
Water: Cancer, Scorpio, Pisces strikes

wouldn't know what to do War of the gods or Zodiark Strike, you could change War of the gods to something to like (level x 2, PA,MA,SPD x2) effects all units on field, then give it to all of them, and give Zodiark strike to all of them

Cancer strike: requires harp, break helm, armor, or weapon, effects all in 4 panels

just some ideas, I think it's a cool class the way it is now any way I just wanted to add a variation I thought might of been cool
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Post by: PX_Timefordeath on December 03, 2008, 10:36:32 pm
Well for War of the Gods it's a suicide move to destroy EVERYTHING on the field, including the user. BTW, the required weapons must be EQUIPED and the staff that is equiped is broken. Kind of harf to make sure the class isn't broken and typing on my PS3 isn't that much easier. Also Voldemort, MOAR FFT!!!!!!! MOAR 2450 AI TOURNEY!!!!!!!!! MOAR "WTF IS MY WIZARD DOING?!?!"!!!!!!
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Post by: Archael on December 03, 2008, 11:24:45 pm
Quote from: "PX_Timefordeath"Well for War of the Gods it's a suicide move to destroy EVERYTHING on the field, including the user. BTW, the required weapons must be EQUIPED and the staff that is equiped is broken. Kind of harf to make sure the class isn't broken and typing on my PS3 isn't that much easier. Also Voldemort, MOAR FFT!!!!!!! MOAR 2450 AI TOURNEY!!!!!!!!! MOAR "WTF IS MY WIZARD DOING?!?!"!!!!!!

yes

as soon as im done with finals there will be alot moar FFT
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Post by: PX_Timefordeath on December 04, 2008, 06:32:27 pm
War of the Gods:Also destroys ALL Equipment on the user
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Post by: Gamesoul Master on December 05, 2008, 05:37:41 am
With that formula, War of the Gods certainly isn't destroying everything on the field, and even if it was, mass destruction is balanced enough without tossing in the breaking of all the user's equipment.

Otherwise, very nice. A few abilities make me feel like I wouldn't want to ever use them, but for the most part, they're all useful if used correctly, and quite unique.
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Post by: HatterMadigan on February 13, 2009, 10:14:45 pm
To akwikone, Scorpio and Aquarius should probably be swapped, because aquarius in latin actually means 'having affinity with water'. And also, the Zodiac Knight is amazing and sooo original. It's requirements would have to be killer though (like dark knight, only more rewarding). Or it could be a special job for a special person (me lol jk). Someone like Orlandu... oh crap. That would be SWEET. Orlandu would actually be outclassed. I think... I've stopped... breathing...
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Post by: PX_Timefordeath on February 14, 2009, 05:57:47 pm
Yay for reviving old topic? This an onion knight if it had skills.
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Post by: SentinalBlade on February 14, 2009, 10:40:19 pm
Wow PX, good thing it was revived, i never saw this one. that is an incredible idea for a class... a bit unfeasable with noe ASM, but that is really cool incorpation of the zodiacs.
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Post by: Zyro on March 14, 2009, 02:57:08 pm
A very cool incorporation indeed. I might nerf the last two attacks a little.
War of the St. Ajora for instance... It requires a knight sword. (WA * (PA+MA))
Say that the Zodiak Knight has Chaosblade. WA = 40
Say at level X with X equipment this character has 20 PA and 15 MA
(WA *(PA + MA)) -> (40 * (20 +15)) = 1400

(WA/2 * (PA + MA)) -> (40/2 * (20+15)) = 700

(WA/4 * (PA + MA)) -> (40/4 * (20+15)) = 350 seems more reasonable to hit all enemies. Especially since most of my characters have around 275-400 Hp.

However if you made it so damage was split based on how many enemies it hits, say 5 then:
(40 * (20 +15)) = 1400/5 = 280 which is reasonable.

Other than that I think its a great class.
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Post by: PX_Timefordeath on March 14, 2009, 04:41:18 pm
Nerfing the skill ruins the point of WotG, since it was supposed to wipe out the ZK and the user's party along with the enemy...
Title: Re: Suggestion for a Class
Post by: PX_Timefordeath on June 17, 2010, 08:28:48 pm
Thanks to the ARH, this topic will now be revived as it is now feasable. Yay Zodiac.
Title: Re: Suggestion for a Class
Post by: philsov on June 18, 2010, 09:30:10 am
well... some of the formulas aren't feasible still.

I don't really like the class, as a whole.  One single skill usable at a time, and I have to burn a turn to use a different skill?  Seems rather cumbersome, albeit creative.
Title: Re: Suggestion for a Class
Post by: Argy on June 18, 2010, 11:57:34 am
I think this could work well if the character had innate equip change. I suppose then it could access all of its abilities, every other turn