I now think the event at igros is highly harcoded for the figures to stay on their effing chairs... i tried to remove them all exept Ramza (well, make them standing) using the event compiler. I've succeded, but there is still a lot of glitches that interresed me, though, like this one.
Anyone can tell me why this happened ?
(http://img87.imageshack.us/img87/8576/epsxe2008120114250590me6.png)
or
http://img87.imageshack.us/my.php?image ... 590me6.png (http://img87.imageshack.us/my.php?image=epsxe2008120114250590me6.png)
The hell?
Urrrgh...
have you tried to remove their special animations (the event instruction for them)? you know that you could make a normal squire have dycedargs color palette and it would still look like dycedarg sitting in a chair here dont u? there must be an event instruction that tellsl their sprite to be in those specific spots
Unfortunately for me, when i only remove special animations, i get them walking on their chairs and nothing else... and the event instruction removal makes the game crash
There is a capacity of 5 people, seeing as how there are 5 chairs...
Lol, anyway, that is odd, would be funny to have Ramza and co walking on the spot while talking.
Your wish is granted,
(http://img146.imageshack.us/img146/9726/epsxe2008120211580875wb3.png)
O MAH GAWD... il never get this event right T_T
(http://img141.imageshack.us/img141/5580/epsxe2008120212290314ir5.png)
yep
it says
Capacity
Remaining
1st Squad
etc etc
it's text from the Formation Screen, yo
(http://img141.imageshack.us/img141/5580/epsxe2008120212290314ir5.png)
I always knew Algus was a sissy, but I never thought he was literally a girl! xD
Bwahahahahahahahahahahahahahahahah I can die happy now. Urrrgh......
I just need to find what offset event x01A use and i think il be able to pass it.