Release: https://github.com/mrgudenheim/FFT-like-engine/releases/tag/v0.02
Life is short... Bury Algus!
This is a short demo game to demonstrate some minimal functionality of the project I am working on that uses assets from a loaded ROM.
The player endlessly loads into a random map with Algus. When Algus is killed, a new map will be loaded.
Controls:
WASD: Move
Q/E: Rotate camera
Space: Jump
Right Click: Ability (only Stasis Sword vfx work)
Left Click: Attack (not implemented)
Scroll Wheel: Zoom in/out
Escape: Open/Close debug menus - A new map may need to be manually loaded if the players falls off the edge or through a hole. Also it may be impossible to reach Algus on some maps.
AlgusHung1.0.mpg
Okay, so this is really fucking cool. Well done. The maps are really neat to see like that and honestly, I know it's probably not the end goal, but the fact that all you do is run around and kill Algus is fantastic! XD