Final Fantasy Hacktics

Modding => Help! => Topic started by: Talcall on February 06, 2020, 03:39:00 am

Title: FFT PSX Skillsets of base jobs learn abilities incorrectly, solution?
Post by: Talcall on February 06, 2020, 03:39:00 am
I'm trying really hard to replace the Archer's "charge" skillset with another, (as I've replaced the archer job with a survivalist) because I went though the endeavour of simply replacing the skills inside and that ended up failing; the charge abilities showed up unchanged even though i made edits to the skillset and action menu.
So, i made archer use 1F, Algus' basic skills, (and made him simply use generic squire skills) But what resulted is archer/survivalist not being able to use any skills the job had actually learnt; the abilities that were usable were actually mirrors of what the unit learnt in the squire job (learning the skill in the second place of squire resulted in the ability in the second place of archer being usable in battle, however any abilities learnt actually by archer were unusable in battle)
I was wondering if there was a solution to either of these problems, or if I perhaps just made a mistake when replacing skills for the archer's charge and it actually is possible

Thanks!  :)
Title: Re: FFT PSX Skillsets of base jobs learn abilities incorrectly, solution?
Post by: Xifanie on February 06, 2020, 07:08:24 am
Yeah, you can't change the skillset ID on generic jobs on PSX. They patched it in WotL though.

If you want to make it work on PSX, non-standard generic skillsets require you to change the "Action Menus" (FFTPatcher tab) to <Default> and sometimes it also requires to do the with my Skillset Behaviours hack... I always forget which skillsets require it and which don't.
Title: Re: FFT PSX Skillsets of base jobs learn abilities incorrectly, solution?
Post by: Nyzer on February 06, 2020, 10:15:20 am
At least in WotL, there never seemed to be a problem switching out the archer action menu. Can't say I ever tried in PSX though.
Title: Re: FFT PSX Skillsets of base jobs learn abilities incorrectly, solution?
Post by: Talcall on February 06, 2020, 04:26:10 pm
I changed the charge skillset to <default> so I may need to use that hack you're talking about... Can it be found in asmorg or elsewhere on the site?
Edit: I'm going to try again with a clean ISO, Setting Archer charge to <default> In the action menus. I'll report back in another thread if that doesn't work. until then, this can be marked as solved
Title: Re: FFT PSX Skillsets of base jobs learn abilities incorrectly, solution?
Post by: Xifanie on February 08, 2020, 01:16:11 am
http://ffhacktics.com/smf/index.php?topic=953.0

It's an excel spreadsheet