<Patch name="GET JP UP Gain"> <Description>Gained JP Up mod by 2.</Description> <Location file="BATTLE_BIN" offset="17E9AC" mode="ASM" offsetMode="RAM"> ori v0,zero,0x0002#Times JP Up multiplies base JP gain multu s1,v0 mflo s1 nop nop </Location> </Patch>
Title: Re: Get Jp Up
Post by: ninjafusion007 on July 15, 2019, 11:05:11 am
Ty Zenn !!! :D
Title: Re: Get Jp Up
Post by: Xifanie on July 15, 2019, 01:32:38 pm
Just remember that this will make the incentive even greater for players to equip the skill, as if most players weren't equipping it most of the game... sacrificing tactical advantage for faster growth. I just think it's better to raise the base JP earned and get rid of Gained JP Up altogether and let players use whatever support skills, but that's just me... I also don't remember if someone made such a hack. Probably!
Title: Re: Get Jp Up
Post by: Nyzer on July 15, 2019, 05:45:27 pm
Yeah, especially with early jobs being pretty lackluster, Gained JP Up is just too good to equip anything else until something like mid Ch. 3. I wouldn't really agree with boosting its effects.
Easier just to raise JP gains across the board. Or slash costs.
Title: Re: Get Jp Up
Post by: ninjafusion007 on July 15, 2019, 07:32:56 pm
Well, I have done many changes to the game to make it more challenging, also raised both Jp costs and Job Levels.. I just thought it would be nice to have something like that :P
Title: Re: Get Jp Up
Post by: Nyzer on July 15, 2019, 08:48:20 pm
There's just too much emphasis on that skill instead of other supports. You end up using it basically until you've mastered your preferred jobs... it's just boring.