I need to know how to make a Sprite that uses Type2.SHP (MEDIATOR) start using Type1.SHP (DARK KNIGHT), if you know please post.
Or if Zodiac is willing to make an asm hack.
you have to do a simple asm hack in the right location
but from there you can change any sprite type to any other.
(he has a file there called sprite type byte locations, the locations are in battle.bin)
http://www.ffhacktics.com/forum/viewtop ... 64&start=0 (http://www.ffhacktics.com/forum/viewtopic.php?t=764&start=0)
2D8BC is 3 3 0 24 in my version, but it is supposed to be 1 1 0 24 (well, I wanna make it 0 0 0 24)... I think the data needs to be looked over. <_<
yeah the 0 0 is type 1...
I realize i misposted those; i used the japanese battle.bin...not the english; if you look at my video about adding lucavi, i explain how to easily find it