If I change a specific knife to a sword-type in FFTPatcher would the formula it uses change as well? Or are the formulas hardcoded to the specific item slots?
I'm pretty sure that only the equipped-in-body-slot is hardcoded (you can't turn a hat/helmet/ribbon into an armor/clothing/robe).
Hello,
In terms of the first question, this might be of interest ro you.
http://ffhacktics.com/smf/index.php?topic=10394.0
As for the second, I am pretty sure that they are hard coded but there is an ASM somewhere on the site that can change the last 4 item or body slots, i think.
Damn, looks like weapon formulas are hardcoded to item ranges.