Final Fantasy Hacktics

Modding => Help! => Topic started by: theultrawolf on October 31, 2015, 02:28:06 pm

Title: Extending Growth, Multiplier
Post by: theultrawolf on October 31, 2015, 02:28:06 pm
Hello all.
Something else that I've been thinking into a lot has been the seeming HP limit cap of 26111 if one sets the growth of a Job to 1/255 and then applies ??? effects to that unit, but I distinctly recall in one of the playthroughs of War of the Gods way back in the day that Adramelk had a whopping 65535 HP. What exactly would I have to do to raise the HP of a unit to that level? The idea is of course to create a superboss but if there is something specific I must do to that particular job (hardcode, etc) or if it is caused by some other factor it would be good to know that for future references.
I look forward to any replies.
Title: Re: Extending Growth, Multiplier
Post by: Xifanie on October 31, 2015, 04:10:50 pm
You can set growth to 0.
You can Raw stats up to 255 (requires hex editing or some spreadsheet), for example, generic females start with 29-31HP, or something.