Final Fantasy Hacktics

Modding => Non-FFT Modding => FFTA/FFTA2 Hacking => Topic started by: Ethereal Embrace on December 10, 2014, 04:38:52 pm

Title: Changing Blind
Post by: Ethereal Embrace on December 10, 2014, 04:38:52 pm
Blind is way too powerful imo. -50% Accuracy is a bit ridiculous. -20% Evasion is pretty bad too.
Is there a way I can modify it so that it's just either -35% or -40% Accuracy, and -10% Evasion?

And on that note, does anyone know how to nerf Concentrate similarly? :x
Title: Re: Changing Blind
Post by: bcrobert on December 10, 2014, 07:05:43 pm
This is straight from my notes/archive. Each of these is set by a single byte:

12C61E: Concentrate (Default 50)
12C62C: Turbo MP (Default 15)
12C648: Target is Blind (Default 20)
12C656: Target is Confused (Default 10)
12C664: Attacker is Blind (Default -50)
Title: Re: Changing Blind
Post by: Ethereal Embrace on December 11, 2014, 06:52:00 am
Thank you so much! I'm curious, are your notes posted anywhere on these boards?
Title: Re: Changing Blind
Post by: bcrobert on December 12, 2014, 02:43:15 am
Yes. The subject is something like "FFTA Nightmare Modules & Archive." This sub-forum isn't very big so if you just skim the titles you should find it pretty fast. There's a downloadable pack there that has most of my FFTA notes.

EDIT. I feel like adding that Darthatron found the accuracy routine. I compulsively document findings as they're relayed to me. My own specialties mostly involve deciphering and testing table structures, not changing formulas. :P
Title: Re: Changing Blind
Post by: Ethereal Embrace on December 12, 2014, 10:41:13 am
QuoteThere's a downloadable pack there that has most of my FFTA notes.


ah. I've already downloaded the nightmare and modules, so I was thinking, "hm, where are these extra notes?"
quite apparently i've just overlooked it!
Title: Re: Changing Blind
Post by: rrs_kai on December 13, 2014, 06:52:16 am
Quote from: bcrobert on December 10, 2014, 07:05:43 pm
This is straight from my notes/archive. Each of these is set by a single byte:

12C61E: Concentrate (Default 50)
12C62C: Turbo MP (Default 15)
12C648: Target is Blind (Default 20)
12C656: Target is Confused (Default 10)
12C664: Attacker is Blind (Default -50)

This is great and worked properly when tested, I'd put it in FFTA:DE if I could change concentrate's status accuracy boost from 20% to 10%.
Checked the offset at 0012C610 in of hope of finding a 14 (20 in dec) but no, is that stored in some other place?


*edit*
nvm, found it in your notes
Darthatron's awesome, and so are you bcrobert