Final Fantasy Hacktics

Modding => Non-FFT Modding => FFTA/FFTA2 Hacking => Topic started by: frank grimes on November 08, 2014, 08:41:11 pm

Title: FFTA2 Ability Animations
Post by: frank grimes on November 08, 2014, 08:41:11 pm
Long time lurker first time poster, seen a few people wondering about changing animations of abilities, i've done that using hex but have no idea how to code a gui like the FFTA2 tools, i also have the hex locations for text locations like ability descriptions, set descriptions item descriptions etc, if anyone wants to collaborate together I think we could do some good for the ffta2 hacking community
Title: Re: FFTA2 Ability Animations
Post by: FrozenDragon150 on November 08, 2014, 09:01:02 pm
Me, me, me!

I don't really know how to hack or anything, i'm barely able to search for given addresses and alter their values, but i have lots of ideas and am currently figuring out a rebalance of the game, so i'd be glad to help out giving advice and testing
Title: Re: FFTA2 Ability Animations
Post by: Jigi on November 13, 2014, 12:23:47 am
YESS! could you please post the address for the animations
Title: Re: FFTA2 Ability Animations
Post by: Eternal on November 13, 2014, 01:13:57 am
Welcome to FFH, Frank. Certainly, we'd all be interested in seeing what you've found. Feel free to post your findings here on the forums, or here (http://ffhacktics.com/wiki/Final_Fantasy_Tactics_A2:_Grimoire_of_the_Rift) on the Wiki!
Title: Re: FFTA2 Ability Animations
Post by: frank grimes on November 13, 2014, 05:27:04 am
Hey slowly working on a long list of the offsets for each animation, but pretty busy at work, will try for within a week to have them all up on the wiki, if anyone can suggest a top notch hex editor it might save me some time
Title: Re: FFTA2 Ability Animations
Post by: advfox on November 13, 2014, 09:25:06 am
I hear a lot of good things about HxD, and that's personally what I use myself. I can't really say for sure that it's the best though, since I haven't tried anything else due to HxD suiting all of my needs.
Title: Re: FFTA2 Ability Animations
Post by: bcrobert on November 13, 2014, 09:27:26 am
My personal favorite hex editor is XVI32. But that's just me. It's one of the more user-friendly ones you can get for free. Hexecute looks nice but sometimes crashes and WindHex works but is God-awful to look at. I stopped trying new ones after XVI32 because my personal needs were met.

It isn't a bells and whistles hex editor, though, so if you want a long list of advanced functions to work with it probably isn't the one.

As Blue said, HxD gets favorable reviews. It's one of the most popular hex editors in the ROM hacking community.
Title: Re: FFTA2 Ability Animations
Post by: rrs_kai on November 13, 2014, 02:24:23 pm
Quote from: bcrobert on November 13, 2014, 09:27:26 am
My personal favorite hex editor is XVI32. But that's just me. It's one of the more user-friendly ones you can get for free. Hexecute looks nice but sometimes crashes and WindHex works but is God-awful to look at. I stopped trying new ones after XVI32 because my personal needs were met.

It isn't a bells and whistles hex editor, though, so if you want a long list of advanced functions to work with it probably isn't the one.

As Blue said, HxD gets favorable reviews. It's one of the most popular hex editors in the ROM hacking community.

off-topic noob question

there's one thing I couldn't get working in HxD and that's inserting table files (ffta707's), how to do that?
this is the only reason I am using windhex