Final Fantasy Hacktics

Modding => Help! => Topic started by: theultrawolf on August 16, 2014, 11:14:54 pm

Title: Worker 8 question
Post by: theultrawolf on August 16, 2014, 11:14:54 pm
Hello all, I have a question about something that's stopped me in my tracks.

While doing a bugtest playthrough for the patch I've been working on, upon getting to Goug for the cutscene involving the Steel ball sidequest, the game freezes on a now loading screen. Upon further investigation, I found that any battle or cutscene containing the "Steel Giant" job left the game hanging, as when I changed the job in the cutscene, the scenes/battles worked correctly. The job did however display correctly in the Formation screen. I changed the sprite in Shishi to the Iron Giant sprite made on here, to no avail; the game still froze upon the data for that job loading. What's funny about it is the graphic data and job data for the job was never changed, so I have no idea why the job freezes upon loading. No other job in the game has his problem. I have applied ASM hacks to he iso; however I don't see why or how it would affect that particular job. Also, is there a way to assign a unit the Serpentarius zodiac sign in ENTD apart from the hard-coded job 92, or does it have to be hex edited? Unknown/unknown only causes the same as random/random for me in any version of FFTPatcher.
Title: Re: Worker 8 question
Post by: Choto on August 30, 2014, 09:34:09 am
Sorry, just saw this. Which ASM hacks did you apply? You can always try it with none, then try singling  them out to narrow down which ASM is the issue.
Title: Re: Worker 8 question
Post by: theultrawolf on September 09, 2014, 11:41:52 pm
Sorry about taking so long to get back to this.
So I guess it has nothing to do with the ASM's, as I applied the patches to a another ISO without the ASM hacks and no dice. The ISO itself also is fine, and all data is accessible. I have no idea what could be causing the issue.