Final Fantasy Hacktics

Modding => Help! => Topic started by: Krainz on May 13, 2014, 07:56:04 pm

Title: Convert TYPE 1 to TYPE 2
Post by: Krainz on May 13, 2014, 07:56:04 pm
Hi, I've searched and found nothing...


How do you convert a TYPE 1 sprite to be TYPE 2?


I want to use http://ffhacktics.com/smf/index.php?topic=8812.msg173800#msg173800 Xeldoran's Time Mage but he says to change to type 1...
Title: Re: Convert TYPE 1 to TYPE 2
Post by: Zenko on May 13, 2014, 08:03:46 pm
You don't, it might be doable, but you don't change the type of a sprite; you can the type of a slot.
In Shishi, whichever slot you import the sprite in, you will see SHP and SEQ at the bottom with a type. Change both to TYPE1 and you're done.
Title: Re: Convert TYPE 1 to TYPE 2
Post by: Krainz on May 13, 2014, 08:18:35 pm
Thank you!
Title: Re: Convert TYPE 1 to TYPE 2
Post by: Valkirst on May 20, 2014, 02:05:04 pm
I have a question to this affect. When using the most recent Shishi up for download on the site, I am unable to save it when I change one Type to another. Is there a way to ensure that the Type remains changed or am I the only one with this issue?
Title: Re: Convert TYPE 1 to TYPE 2
Post by: Zenko on May 20, 2014, 03:25:02 pm
Are you patching WotL? If so I don't know the solution. For PSX just change it and it's immediately saved; if not, grab a newer version.
Title: Re: Convert TYPE 1 to TYPE 2
Post by: Valkirst on May 20, 2014, 04:12:47 pm
It is for WotL, everything else does save automatically, wondering why this doesn't.... Anyway I want to use the Dante Demon Type 2 into the Dark Knight Male which is a Type 1, I guess... thank you for responding though. Does anyone else know what one can do to make sure the Type changes and remains saved?
Title: Re: Convert TYPE 1 to TYPE 2
Post by: Angel on May 20, 2014, 06:45:12 pm
I'm not sure if anyone ever knew there were problems with WotL in Shishi, simply due to the fact that, well, none of us mod WotL. I can only suggest trying different versions of Shishi to see if maybe it worked correctly in the past and was broken more recently.
Title: Re: Convert TYPE 1 to TYPE 2
Post by: Valkirst on May 20, 2014, 07:43:03 pm
I guess that means that I would have to do this manually then? Just set them up side by side perhaps? Or is there an inherent difference for which it cannot be accounted?
Title: Re: Convert TYPE 1 to TYPE 2
Post by: Valkirst on May 21, 2014, 12:01:38 pm
Little update, figured it out last night. After trying a few things I went ahead and decided to change the sprites using some other characters that would better fit what I wanted. I accidentally left the Female DK as I had originally intended with the Type changed and when I restarted it and saw she was there, I noticed that it had saved! SO I went and tried others until they all started working! it turns out that I just had to keep restarting Shishi, so First the Female Dark Knight saved and then the Male Dark Knight, I tried for Luso and Balthier but to no affect. So yeah.... Moral of the story? Be stupid stubborn sometimes, because it just might work??