And then convert the ISO with pops to a psp classic so I can put it on my psp, will the ASM hacks still be there? Specifically the job wheel ASM hack?
Edit:psx version. iPad spellcheck >.>
Yes, they will, however some ASM hacks have issues that cause them to not function on actual consoles.
Quote from: Elric on April 25, 2014, 12:12:31 pm
Yes, they will, however some ASM hacks have issues that cause them to not function on actual consoles.
Is RAD one of these? That's my most important one because I hate the way srpgs make special characters better than ones I make myself.
Yes, AFAIK, RAD and ALMA are both in that boat.
Quote from: Elric on April 25, 2014, 03:44:50 pm
Yes, AFAIK, RAD and ALMA are both in that boat.
Meaning RAD works with the psx > psp conversion? Well then I'm set! No more switching out generics for special characters for me!
No. He means he thinks you can't use them on console. They're both extremely complex hacks and the author wasn't trying to make it console-friendly. I doubt anyone managed to fully fix it. I can't even understand the damn thing myself.
RAD, ALMA, and some of the larger and older hacks not updated in the past year won't work in a PSP eboot. PSP is the most temperamental hardware to play nice with when it comes to ASM hacks, since it's a very HLE environment.
Oh darn. That's a bummer. I guess I just have to make better generic jobs in fft patcher, but they overwrite the original...
Has anyone done anything with the iOS version or is that even farther behind? Can you add the psp exclusive weapons without getting rid of original ones now?
if there's anything iOS it's a save editor and nothing else.
No adding, you can only replace. I think you might be putting too many expectations in RAD for that, because yes it allows to change to more jobs, but you can't learn abilities, set them requirements or anything. It's just as if you used a gameshark code to change your job.
Quote from: Xifanie on April 25, 2014, 06:45:22 pm
if there's anything iOS it's a save editor and nothing else.
No adding, you can only replace. I think you might be putting too many expectations in RAD for that, because yes it allows to change to more jobs, but you can't learn abilities, set them requirements or anything. It's just as if you used a gameshark code to change your job.
Exactly. I want my generics to be holy knights and such. While Getting the feeling of earning the jobs instead of blatant cheating.(what I want is not so blatant cheating :p)I don't like the fact that generics in srpgs pretty much always get the short end of the stick. It removes customization in favor of character story which I personally dislike.
Well then I guess that means you won't get what you want. Unless you like, sacrifice Archer or something and overwrite it with Holy Knight.