Final Fantasy Hacktics

Projects => Completed Mods => Journey of the Five Ch.1 => Topic started by: Selius on April 01, 2014, 04:57:52 am

Title: I noticed that the starting hp/mp values for the 5 are still random.
Post by: Selius on April 01, 2014, 04:57:52 am
What do you all think the point spread should be?

Like, say, Ramza should fall on the  80% of the max hp mark (517,734)  and 100% of the max mp possible (262,143)

                 Gender    initial RHP          initial RMP
                 -------   ------------------   ------------------
                 Male      (491,520..524,287)   (229,376..245,759)
                 Female    (458,752..491,519)   (245,760..262,143)

note: im not askin for the patch to do this, im just curious as to your thoughts. i'm ocd about things like this x.x
Title: Re: I noticed that the starting hp/mp values for the 5 are still random.
Post by: Selius on April 01, 2014, 11:41:36 pm
well, this is what i decided on if anybody was curious

ramza 80% hp, 100% mp (female)
cloud 90% hp 90% mp
link 70% hp 90%mp
snake 50%hp 0% mp (minimum mp, not 0)
dante 100% hp 0% mp


ramza hp: 517734 mp: 262143
cloud hp: 521010 mp: 244121
link hp : 514457 mp: 244121
snake hp: 507904 mp: 229376
dante hp: 524287 mp: 229376
Title: Re: I noticed that the starting hp/mp values for the 5 are still random.
Post by: RavenOfRazgriz on April 05, 2014, 12:51:43 am
I should take the moment to point out while I'm posting here that the raw stat spread on units in Journey of the Five is different from Vanilla FFT.

This isn't too noticeable on humans but is drastically noticeable on monsters.