1. In the ability tab of the patcher is says: Inflict Status.
Is it: the higher the number, the higher the change of inflicting the status?
Or should it be a low number to actually inflict the status
2. Same question for lowering/raising CT
1. thats the ID# of the status you want the spell to inflict, you can't manually change the % chance of it landing, that is controled by the formulas instead
2.
0 CT on a status means it never wears
high CT means it wears off slowly
low CT means it wears off quickly
So it there any way to change the accuracy of status inflicting spells or no?
Thnx 'bout the CT
Edit: OR is there a way to make sure the spell hits for 100% all the time?
no there is no way to change the accuracy of spells that have a chance to inflict statuses
well, no way besides playing with formulas
some formulas are 100% status
others are 25%
and some are 6.25% (I think that was Dark Whisper's? IDR)
the formulas say the % in fftpatcher
but no, you can't manually set it to whatever % you want
Oh well, guess I check out the formulas and see what I can come up with.
Thnx again!
np
look for a formula that says 100% Hit
or just use whatever formula Seal is using
100% status
Thnx for the tip too.
Another question: In the Skill Sets tab which one is Ramza chapter 4? 1B or 1C?
1B
1C is delita
K, thnx!
Actually there are several formulas that have a variable hit%. 2A allows you to set the % chance + MA that a spell will hit. As long as it has an inflicted status set, that is.
These questions should really be in the Hacking Patching Tools section. We need to start enforcing that some or things could get out of hand pretty quickly.