//Removes "Evade/10" from the crit calculation and sets critical hit rate to a base value //Set these to what you want //("AdviceCrit" is added to "BaseCritRate" when a units has advice status) #define BaseCritRate 7 #define AdviceCrit 30 //Skip Evasion check and Division ORG 0x12E100 SHORT $E004 // Set base Crit to a hardcoded value ORG 0x12E10C BYTE BaseCritRate BYTE $25 ORG 0x12E11A BYTE AdviceCrit